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4 дня назад

Senior UI Designer (Contractor)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
c1
Страна
Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Senior UI Designer (Contractor) (Game UI): Designing and implementing intuitive, accessible UI systems for Helldivers 2 across combat, strategy planning, inventory, and social experiences with an accent on wireframing, prototyping, visual assets, and live-service integration. Focus on optimizing HUD and menu systems for performance and accessibility, collaborating with designers, artists, and engineers, and mentoring UI designers.

Location: Stockholm office; hybrid setup possible. Must be based in or near Stockholm and already have the right to work in Sweden. No visa or relocation sponsorship.

Company

hirify.global develops co-op video games, including Helldivers 2, with a team of more than 140 people.

What you will do

  • Lead the design of complex UI systems such as HUDs, inventory management, strategy planning interfaces, and social menus.
  • Drive UI work from wireframes and prototypes through final art assets and implementation.
  • Collaborate with UI and game designers, artists, and engineers on cohesive and functional solutions.
  • Align UI systems with the creative vision of a live-service co-op game.
  • Optimize UI assets for performance, accessibility, and user experience.
  • Contribute to design decisions and mentor other UI designers.

Requirements

  • Senior-level UI design experience in the games industry, preferably with AA or AAA, co-op, or live-service titles.
  • Experience designing and implementing game UI end to end, from wireframe and prototype to final art asset.
  • Strong understanding of UX principles and game UI best practices.
  • Experience with UI middleware such as Noesis GUI and design tools including Figma, Illustrator, InDesign, or Photoshop.
  • Experience working in Agile/Scrum environments and strong communication skills.
  • Excellent written and spoken English; must already have the right to work in Sweden and be based in or near Stockholm.

Nice to have

  • Experience with Stingray or a comparable proprietary engine.
  • Console certification experience, including PlayStation TRC and platform conventions.
  • Accessibility design experience, such as colorblind modes, subtitle or HUD scaling, and controller remapping.
  • Experience working in a Contractor or Plug & Play model.

Culture & Benefits

  • Fixed-term nine-month contract with a full-time schedule of 40 hours per week.
  • Open and transparent communication with opportunities to influence creative decisions.
  • Pet-friendly office in Södermalm, Stockholm.
  • 30 days of paid vacation per year.
  • Professional massage sessions available at the office every other week.

Hiring process

  • Submit a CV in English together with relevant work samples or a portfolio link.
  • Interviews are conducted continuously, with hiring taking place when a suitable candidate is found.

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