Назад
Company hidden
9 дней назад

3D Programmer (Rendering)

Формат работы
onsite
Тип работы
fulltime
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
3D Programmer (Rendering) (Assassin's Creed HEXE): Developing and maintaining rendering systems for a current-generation console and PC game with an accent on opaque rendering, shadows, post-processing effects, and compute-based systems. Focus on diagnosing GPU hangs, profiling and optimizing performance, and designing rendering solutions for hardware-constrained consoles.

Location: Office-based in Montreal, Quebec, Canada

Company

hirify.global develops video games and interactive entertainment, including the Assassin’s Creed franchise.

What you will do

  • Develop and maintain rendering systems for Assassin’s Creed HEXE across current-generation consoles and PC.
  • Contribute to opaque rendering, shadows, post-processing effects, and compute-based systems.
  • Diagnose GPU hangs, platform-specific issues, and complex rendering bugs.
  • Profile performance and implement optimizations throughout the rendering pipeline.
  • Design alternative rendering solutions for consoles with limited hardware capabilities.
  • Support the Toolmode data generation pipeline from a rendering perspective.

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent qualification.
  • Strong understanding of modern real-time rendering systems and compute-based pipelines.
  • Experience shipping games on PlayStation 5, Xbox Series X/S, or Nintendo Switch 2.
  • Experience troubleshooting platform-specific rendering issues, including GPU hangs.
  • Proficiency with GPU profiling tools and the ability to work in large codebases.
  • Code samples, repository links, or other relevant projects must be provided with the application.

Nice to have

  • Experience with the proprietary Anvil game engine.
  • Knowledge of Toolmode toolchains and data generation pipelines.
  • Experience collaborating with engine or pipeline teams across multiple studios.

Culture & Benefits

  • Permanent, full-time employment.
  • Office-based work in Montreal.
  • Collaboration with distributed engine and pipeline teams across multiple studios.
  • Work on a major Assassin’s Creed project for consoles and PC.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →