9 дней назад
3D Programmer (Rendering)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Programmer (Rendering) (Assassin's Creed HEXE): Developing and maintaining rendering systems for a current-generation console and PC game with an accent on opaque rendering, shadows, post-processing effects, and compute-based systems. Focus on diagnosing GPU hangs, profiling and optimizing performance, and designing rendering solutions for hardware-constrained consoles.
Location: Office-based in Montreal, Quebec, Canada
Company
develops video games and interactive entertainment, including the Assassin’s Creed franchise.
What you will do
- Develop and maintain rendering systems for Assassin’s Creed HEXE across current-generation consoles and PC.
- Contribute to opaque rendering, shadows, post-processing effects, and compute-based systems.
- Diagnose GPU hangs, platform-specific issues, and complex rendering bugs.
- Profile performance and implement optimizations throughout the rendering pipeline.
- Design alternative rendering solutions for consoles with limited hardware capabilities.
- Support the Toolmode data generation pipeline from a rendering perspective.
Requirements
- Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent qualification.
- Strong understanding of modern real-time rendering systems and compute-based pipelines.
- Experience shipping games on PlayStation 5, Xbox Series X/S, or Nintendo Switch 2.
- Experience troubleshooting platform-specific rendering issues, including GPU hangs.
- Proficiency with GPU profiling tools and the ability to work in large codebases.
- Code samples, repository links, or other relevant projects must be provided with the application.
Nice to have
- Experience with the proprietary Anvil game engine.
- Knowledge of Toolmode toolchains and data generation pipelines.
- Experience collaborating with engine or pipeline teams across multiple studios.
Culture & Benefits
- Permanent, full-time employment.
- Office-based work in Montreal.
- Collaboration with distributed engine and pipeline teams across multiple studios.
- Work on a major Assassin’s Creed project for consoles and PC.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →
Похожие вакансии
9 дней назад
Graphics Engineer, Kernel API Team (C++)
89 100 - 133 700CAD
Roblox
10 дней назад
Senior Software Engineer, Avatar Animation
230 020 - 279 120CAD
9 дней назад
Graphics Engineer (Vulkan)
89 100 - 133 700CAD
10 дней назад
Senior Software Engineer (Animation)
13 дней назад
Rendering Engineer Intern (Apex Legends)
13 дней назад