11 дней назад
Level Designer (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Designer (Unity/game design): Creating co-op challenge rooms with physics-based puzzles and combat for a procedural dungeon game with an accent on rapid content production, multiplayer level design, and procedural generation. Focus on delivering 1–2 rooms per day, shaping a procedural dungeon creation system, and collaborating with engineering on room functionality.
Location: Remote, open to candidates within the UK
Company
is a small games studio building multiplayer games designed to bring people together.
What you will do
- Create dozens of co-op challenge rooms featuring puzzles, peril, and combat scenarios for launch.
- Produce approximately 1–2 rooms per day while testing ideas efficiently and avoiding unnecessary overdesign.
- Provide feedback on and help improve the procedural dungeon creation system.
- Work with engineering teams to build functionality for different room designs.
- Implement secrets, jokes, and gameplay gimmicks that encourage memorable and shareable player experiences.
Requirements
- 3+ years of game design experience.
- Experience shipping networked multiplayer titles.
- Comfort working autonomously in a small, fast-moving team.
- Proficiency with Unity and ProBuilder.
- Passion for indie games and “friendslop” titles.
- Ability to work remotely from within the UK.
Culture & Benefits
- Six-month contract with potential for extension.
- Hands-on work directly on the games.
- Autonomous, collaborative, and outcome-focused environment.
- Fast-paced development focused on shipping builds over process and meetings.
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