Назад
12 дней назад

Staff Software Engineer - Teamfight Tactics, Mobile

Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Staff Software Engineer - Teamfight Tactics, Mobile (C++/Unreal): Building and supporting mobile game systems and features for iOS and Android with an accent on native platform integration, performance, stability, and maintainability. Focus on diagnosing cross-boundary issues across game code, Unreal Engine, and mobile platforms, leading architectural decisions, and mentoring engineers.

Company

Riot Games develops games and player-focused interactive experiences, including Teamfight Tactics.

What you will do

  • Design, implement, and maintain C++ systems and features for Teamfight Tactics on iOS and Android.
  • Diagnose and resolve complex issues across game code, Unreal Engine, native mobile platforms, and platform integrations.
  • Partner with engineering, art, design, QA, production, and other disciplines to deliver mobile game features.
  • Provide technical leadership, guide architectural decisions, and improve engineering practices, tooling, testing, and deployment processes.
  • Improve mobile performance, memory usage, stability, reliability, and maintainability.
  • Mentor engineers and participate in the on-call and support rotation.

Requirements

  • 6+ years of professional software engineering experience in mobile, game development, or a related field.
  • Significant experience developing and debugging native iOS and/or Android applications or systems.
  • Strong C++ proficiency in a mobile, game, or performance-sensitive environment.
  • Experience with Unreal Engine or Unity, including debugging, profiling, and optimization of mobile applications or games.
  • Ability to lead technical initiatives, make architectural decisions, and solve complex problems with broad or ambiguous requirements.
  • Experience collaborating across disciplines and with teams distributed across multiple time zones; a BS in Computer Science or equivalent fundamentals knowledge is required.

Nice to have

  • Familiarity with Teamfight Tactics.
  • Deep expertise in native iOS and/or Android platform APIs, lifecycles, build systems, debugging tools, and performance considerations.
  • Experience debugging or extending Unreal Engine C++ systems and resolving issues between Unreal Engine and native mobile platforms.
  • Experience with mobile build, packaging, deployment, and release pipelines.

Culture & Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for employees, spouses or domestic partners, and children.
  • 401(k) with company match.
  • Collaborative environment focused on player empathy, technical craft, and putting players first.

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