Назад
Company hidden
14 дней назад

Principal Game Programmer (Unreal Engine)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Europe
Релокация
Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Principal Game Programmer (Unreal Engine) (C++/Unreal Engine): Driving architecture, optimization, and gameplay development for AA/AAA games with an accent on engine-level programming, development tools, and complex cross-system refactoring. Focus on solving high-risk technical problems, profiling CPU and GPU performance, mentoring programmers, and building scalable systems for console platforms.

Location: Remote within the EU, with availability limited to time zones within +/- 2 hours of Germany (CET/CEST). Applicants located elsewhere may apply if willing and able to relocate to Germany.

Company

DECK 13 Interactive develops AA/AAA video games and provides a collaborative environment for building technically ambitious titles.

What you will do

  • Drive technical and architectural decisions across major game systems.
  • Own demanding technical work, including deep optimization, cross-system refactoring, and high-risk codebase areas.
  • Set technical standards and best practices across Unreal Engine, development tools, and gameplay systems.
  • Mentor programmers at senior, regular, and junior levels through pairing, code reviews, and technical guidance.
  • Document systems, share knowledge, prototype tools and workflows, and contribute to technical interviews and onboarding.

Requirements

  • 10+ years of experience in the game development industry.
  • Expert-level C++ skills and strong knowledge of programming principles, system design, and large-scale architectures.
  • Extensive experience with engine-level game programming, tools development, and Unreal Engine internals.
  • Experience shipping AA/AAA titles with significant ownership of core systems.
  • Strong CPU and GPU debugging, profiling, optimization, and platform-specific programming skills.
  • 2+ years of PlayStation or Xbox programming experience, plus demonstrated mentoring and communication skills.

Nice to have

  • Specialization in gameplay, tools, rendering, animation, or AI.
  • Prior Principal or Staff individual-contributor experience at another studio.
  • Console certification experience and at least one shipped AA/AAA game.

Culture & Benefits

  • Remote work with a modern office in Frankfurt, Germany.
  • Monthly allowances for remote working and gym memberships.
  • Deutschlandticket allowance, monthly tax-free Probonio vouchers, and free access to an online mental health platform.
  • Free language courses and a yearly learning and development budget.
  • 28 days of paid vacation, plus December 24 and 31 off.
  • Inclusive workplace committed to equal opportunity and diversity.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →