5 дней назад
Lead Animator (Game Development)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead Animator (Game Development): Creating and directing character, creature, environmental, and interactive animations for immersive games with an accent on artistic direction, motion capture, and game-engine integration. Focus on leading an animation team, directing performances, building fluid animation systems, and ensuring animation enhances gameplay and player feedback.
Location: Remote within the UK or based in the West Midlands, Birmingham/Worcestershire area
Company
is a game development studio creating games with a collaborative team of experienced and passionate developers.
What you will do
- Lead, mentor, and motivate a team of animators while setting artistic direction and animation quality standards.
- Oversee the animation pipeline from concept and storyboarding through implementation in the game engine.
- Create and supervise character, creature, environmental, object, and interactive animations that add personality, emotion, and realism.
- Use motion capture and keyframe animation, including directing actors during motion capture sessions.
- Collaborate with designers, artists, technical artists, programmers, and other departments to integrate animations into gameplay and environments.
- Improve workflows and animation quality through feedback, new tools, and animation-system development.
Requirements
- Proven experience as a Senior Animator in the games industry, supported by a strong portfolio of character and environmental animation.
- Experience leading and managing animation teams through creative direction, feedback, and mentorship.
- Proficiency with industry-standard animation software such as Maya, 3ds Max, or Blender.
- Strong understanding of timing, spacing, weight, motion dynamics, artistic principles, and storytelling.
- Knowledge of game engines such as Unity or Unreal Engine and animation integration workflows.
- Strong communication, collaboration, and interest in creating immersive gaming experiences.
Nice to have
- Experience with motion capture techniques and data cleanup.
- Experience with Unreal Engine Animation Blueprints.
- Interest in cinematography, storytelling, and cutscene creation.
- Understanding of 3D modelling and mesh deformation best practices.
- Experience animating high-fidelity characters for third-person and first-person adventure games.
Culture & Benefits
- Friendly and nurturing environment within an ambitious game studio.
- Collaborative team of welcoming, passionate, and active gamers.
- Private healthcare.
- Additional time off over the Christmas period.
- Bonus scheme, team outings, and seasonal events.
Hiring process
- Submit a cover letter and portfolio or showreel.
- Portfolio examples created at another studio must be cleared for release by the copyright owners.
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