3 дня назад
Division Principal Game Programmer (Unreal Engine, AI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Division Principal Game Programmer (Unreal Engine, AI): Building scalable programming ecosystems and technical standards for live-service and co-development games across mobile, PC, and console, with an accent on Unreal Engine standardization, applied AI R&D, and multi-project delivery. Focus on defining architecture and engineering workflows, integrating AI prototypes into production pipelines, mentoring technical talent, and aligning partner studios on shared toolchains.
Location: Hybrid in Ho Chi Minh City (Saigon), Vietnam
Company
develops and supports games across mobile, PC, and console platforms through live-service and co-development projects.
What you will do
- Set the long-term technical vision for the programming division and build scalable production ecosystems across mobile, PC, and console.
- Monitor the technical health of concurrent projects, identify risks and bottlenecks, and support reliable delivery across live-service and co-development titles.
- Define and enforce coding standards, architectural patterns, engineering workflows, and Unreal Engine toolchain standards.
- Lead applied AI research and development, integrating prototypes and outcomes into production pipelines through documentation and structured handoffs.
- Provide technical guidance, mentoring, competency assessments, and development paths for programmers, senior contributors, and technical leads.
- Coordinate with partner studios and collaborate with Game Design, Art, Production, and technical leadership on architecture, resources, and project allocation.
Requirements
- Principal-level experience in game programming and technical leadership.
- Strong expertise with Unreal Engine and game development across mobile, PC, and console platforms.
- Experience defining software architecture, coding standards, engineering workflows, and shared technical pipelines.
- Experience leading R&D initiatives and integrating applied AI solutions into production.
- Ability to mentor senior programmers and leads, assess competencies, and build technical development paths.
- Ability to work in a hybrid model from Ho Chi Minh City, Vietnam.
Culture & Benefits
- Work with a programming department of approximately 35–40 people across multiple seniority levels.
- Collaborate with internal studio leaders and technical managers and directors from partner studios.
- Fixed-term contract.
- Potential pathway to a Studio Technical Director role when qualifications and opportunity align.
Hiring process
- Recruiter screen call of up to 30 minutes.
- First interview with the Studio Technical Director and Division Principal/Manager, followed by a second interview with the Studio Manager and HR Director.
- Final interview with a Technical Director from a sister studio.
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