11 часов назад
Senior Game Developer - Senior Software Developer I (Unity)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Game Developer - Senior Software Developer I (Unity) (Mobile Gamedev): Building and optimizing client-side systems, gameplay features, and UI components for live mobile games with an accent on Unity architecture, experimentation, and high-performance execution. Focus on designing scalable game systems, integrating APIs and experimentation platforms, optimizing multithreaded performance across mobile devices, and mentoring developers.
Location: On-site in Izmir, Turkey
Company
develops and operates live game titles through its Portfolio Product Unit, with the role based at Masomo.
What you will do
- Design, implement, and evolve Unity client-side systems, gameplay features, and UI components for live mobile games.
- Drive experiments from hypotheses to production implementations and support data-informed iteration.
- Integrate client logic with APIs, backend services, experimentation platforms, feature flags, and release processes.
- Shape technical direction, architecture, code quality, automated testing, CI/CD, and live-operations practices.
- Optimize rendering, responsiveness, multithreaded execution, and low-latency interactions across mobile devices.
- Mentor developers and collaborate with Product, Design, and Engineering on priorities and technical trade-offs.
Requirements
- On-site availability in Izmir, Turkey.
- 5+ years of hands-on Unity experience and 3+ years building and releasing mobile games.
- Strong knowledge of software architecture, design patterns, performance optimization, and scalable client-side development.
- Experience with live operations, experimentation, Agile development, mentoring, and data-informed decision-making.
- Deep understanding of multithreaded systems, including practical experience with Unity Job System and Burst Compiler.
- Strong collaboration, communication, planning, ownership, and accountability skills.
Nice to have
- Data-Oriented Programming and ECS architecture experience.
- Shader programming and visual optimization with Shader Graph and HLSL.
- Experience operating live mobile games at scale.
- Experience with experimentation platforms, feature flagging, and A/B testing frameworks.
Culture & Benefits
- Cross-functional collaboration across Product, Design, and Engineering.
- Fast experimentation, rapid iteration, and continuous improvement.
- Focus on player engagement, retention, monetization, and measurable product impact.
- Emphasis on maintainable systems, engineering quality, team autonomy, and developer experience.
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