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1 день назад

Contract Game Animator (3D)

63 000 - 106 000$
Формат работы
remote (только USA)
Тип работы
project
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Contract Game Animator (3D) (Game Animation): Creating polished, expressive 3D animations and cinematics for characters, creatures, and gameplay mechanics with an accent on body mechanics, performance, weight, and consistent visual style. Focus on animating bipedal and quadrupedal creatures, refining production workflows, and integrating animation into commercial or proprietary game engines.

Location: United States; remote role for U.S.-based applicants

Salary: $63,000–$106,000 USD annually, depending on metropolitan area, experience, qualifications, and work location.

Company

hirify.global is a startup multimedia studio known for the indie horror game Poppy Playtime.

What you will do

  • Create high-quality in-game animations and cinematics for characters, creatures, and gameplay mechanics.
  • Work from storyboards and develop strong poses and compelling visual frames aligned with game design goals.
  • Collaborate with animators, art, design, and engineering teams; present work and incorporate feedback.
  • Manage animation deliverables against milestones and deadlines while maintaining consistent project style.
  • Refine animation processes to improve production productivity.
  • Animate diverse bipedal and quadrupedal creatures and characters supporting dynamic gameplay.

Requirements

  • 5+ years of experience animating in Autodesk Maya.
  • Ability to consistently deliver animation that matches the project's style and quality standards.
  • Strong understanding of body mechanics, performance, and weight.
  • Experience with bipedal and quadrupedal creature animation.
  • Self-motivated, collaborative, and able to contribute to a strong team environment.
  • Creative problem-solving skills and the ability to develop solutions beyond established approaches.

Nice to have

  • Experience implementing animation directly into a game engine.
  • Experience with animation blend trees and node-based animation editors in a commercial or proprietary game engine.

Culture & Benefits

  • Contract project hire arrangement with remote work for U.S.-based applicants.
  • Eligible U.S.-based full-time project hires receive medical, dental, and vision insurance.
  • Paid time off, sick time, and holidays are provided to eligible project hires.

Hiring process

  • Submit a resume and a digital portfolio or animation reel.
  • An animation test may be required.

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