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Senior Game Designer (Mobile Games)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior
Страна
Serbia/Poland/Spain +5 еще
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TL;DR
Senior Game Designer (Mobile Games): Creating and refining core gameplay mechanics for puzzle and casual games on iOS and Android with an accent on short iteration cycles, game design documentation, competitor analysis, and data-driven design. Focus on owning features, applying market research and analytical metrics, and balancing player experience with monetization and product goals.

Position

Game Designer

Company

Joyteractive

Company website

https://www.joyteractive.com

Seniority

Senior

Employment Type

Full time

Salary

Negotiable

Location

Remote, Cyprus, Spain, Georgia, Moldova, Montenegro, Poland, Portugal, Serbia

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! 🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US. We're looking for an experienced Game Designer to strengthen our RnD team.

What are you working on?
  • Genres: Puzzle, Casual
  • Platforms: iOS, Android, Mobile
For which tasks (responsibilities)?
  • Core Gameplay Development & Ideation: Focus on the creation, iteration, and refinement of core gameplay mechanics. Work closely on short iteration cycles to quickly test and improve gameplay concepts
  • Documentation: Write clear and concise game design documents (GDDs) that communicate ideas and provide detailed specifications for the development team
  • Competitor Analysis: Conduct deconstruction and analysis of competing products to identify trends, opportunities, and areas for improvement
  • Data-driven Design: Use analytical metrics to guide design decisions and improve gameplay through data insights
What kind of professional are we looking for?
  • 3+ years of game designer experience
  • Deep understanding of core gameplay mechanics
  • Experience working as a project’s feature-owner
  • Knowledge of monetization trends and general mobile market trends
  • Systematic experience in market research with a strong interest in and ability to apply findings to design decisions.
  • Understanding of product and business goals, ability to prioritize
  • Writing clear documentation, interacting with team members
  • Adaptability and eagerness to work in a fast-paced, iterative environment.
  • Understanding of basic analytical metrics
  • Experience with Unity

Will be a plus:

  • Active use of AI tools in day-to-day work and a genuine interest in exploring new ways to improve workflows with AI
  • English proficiency at B2 level or higher
What are the conditions and bonuses?
  • 🌴 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • 👉 Flexible Public Holidays policy
  • 🎓 Individual budget for training and growth
  • ❤️‍🩹 100% Sick Leave compensation
  • 💻 Payment for wear and tear on equipment while using a personal computer
  • 🌐 Remote work

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