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Technical Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical Artist (Unity) (Unity/mobile and WebGL): Building and optimizing 2D and 3D asset pipelines and runtime visuals for mobile games with an accent on PSD-to-Unity workflows, URP shaders, UI effects, and scalable tooling. Focus on profiling performance, managing memory and build size, improving Addressables workflows, and automating content integration.
Location: Israel
Company
develops mobile games for a global audience, combining the scale of a public company with the speed and ownership of a startup.
What you will do
- Own and improve PSD-to-Unity workflows, including import standards, metadata-driven prefab setup, and reimport stability.
- Integrate 3D assets in Unity across models, materials, prefabs, and scene setup.
- Build, maintain, and optimize runtime visuals, including URP shaders, materials, and UI effects.
- Support the UI component library and create scalable, reusable UI production workflows.
- Optimize memory usage, compression, build size, and frame rate using profiling data.
- Improve Addressables-based asset loading, runtime asset lifecycle handling, tooling, and automation in collaboration with artists, engineers, and product stakeholders.
Requirements
- 4+ years of experience in Technical Art or Tech Art with Unity, ideally in game production.
- Strong production experience with Unity and C#.
- Experience with both 2D PSD-based and 3D asset pipelines.
- Understanding of URP, rendering, ShaderLab, HLSL or CG, and shader debugging.
- Practical experience with profiling, performance optimization, texture formats, compression, memory constraints, and build-size trade-offs.
- Proactive ownership, strong communication, and problem-solving skills.
Nice to have
- Experience building or maintaining automated PSD import pipelines.
- Experience with metadata-driven UI workflows.
- Experience shipping mobile or WebGL products under tight performance constraints.
Culture & Benefits
- Work in a global game studio environment where innovation, data, and creativity shape products.
- Collaborate across art, engineering, and product disciplines.
- is an equal opportunity employer that values diversity.
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