10 часов назад
Senior Lighting Artist (Call of Duty)
82 240 - 152 160$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Lighting Artist (Call of Duty): Creating and implementing real-time lighting for AAA gameplay environments and cinematics with an accent on composition, color, volumetrics, and physically correct lighting. Focus on owning lighting from first pass through final polish, solving technical and creative challenges, and improving performance, tools, and visual quality.
Location: Middleton, Wisconsin, United States; onsite work is required four days per week
Salary: $82,240–$152,160 annual base pay, plus potential incentive compensation.
Company
is a game development studio contributing to the Call of Duty franchise, including Call of Duty: Warzone and Black Ops campaigns.
What you will do
- Develop and implement real-time lighting for gameplay, environments, play spaces, and cinematics.
- Apply volumetrics, color grading, post-processing, and image effects to achieve visual and narrative goals.
- Own lighting work from initial pass through final polish while meeting AAA visual and technical quality targets.
- Collaborate with lighting, art, design, programming, production, and other disciplines on scope, execution, performance, and quality.
- Contribute to lighting research and development, tool and process improvements, and production best practices.
- Mentor artists, provide constructive feedback, and contribute creative ideas that improve environments and cinematics.
Requirements
- 8+ years of lighting experience in real-time game development or equivalent film and television experience.
- Expert experience with Unreal, Unity, or equivalent proprietary game engines and lighting tools.
- Strong experience with baked and dynamic lighting, light probes, reflection probes, post-processing, color grading, and image adjustment tools.
- Strong understanding of PBR workflows, physically correct lighting, color theory, and post-processing techniques.
- Ability to manage lighting tasks independently, adapt to proprietary tools, solve problems, and collaborate effectively.
- Reel demonstrating realistic lighting, modern development workflows, and creative solutions to development challenges.
Nice to have
- Experience with Call of Duty tools or other proprietary engines.
- Background in environments, animation, VFX, compositing, procedural workflows, or Houdini.
- Basic scripting experience and familiarity with performance optimization for console and PC.
- Strong traditional art foundation and passion for the Call of Duty franchise.
Culture & Benefits
- Collaborative, respectful, direct-communication culture with an emphasis on accountability and continuous improvement.
- Medical, dental, vision, health savings or reimbursement accounts, insurance, and disability coverage.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays and vacation, sick time, floating holidays, parental leave, and bereavement leave.
- Mental health and wellbeing programs, fitness programs, and free or discounted games.
- Relocation assistance may be available when the company requires geographic relocation for the role.
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