11 часов назад
Senior Lighting Artist (Call of Duty)
82 240 - 152 160$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Lighting Artist (Call of Duty): Creating and implementing real-time lighting for gameplay, environments, and cinematics in a AAA franchise with an accent on composition, color, volumetrics, and visual quality. Focus on solving technical and creative lighting challenges, optimizing performance for console and PC, and developing lighting from first pass through final polish.
Location: Middleton, Wisconsin, United States; office-based schedule four days per week
Salary: $82,240–$152,160 annual base pay
Company
is a gaming and entertainment company behind franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. Raven Software contributes to the Call of Duty franchise, including Warzone and the Black Ops campaigns.
What you will do
- Create and implement real-time lighting for gameplay, environments, play spaces, and cinematics.
- Use volumetrics, color grading, post-processing, and image effects to support visual and narrative goals.
- Own lighting development from initial pass through final polish while meeting AAA visual and technical quality targets.
- Collaborate with lighting, art, design, programming, and production partners on scope, performance, efficiency, and milestone delivery.
- Contribute to lighting R&D, tools, procedural workflows, and production best practices.
- Mentor artists, share expertise, and provide constructive feedback in a collaborative environment.
Requirements
- 8+ years of lighting experience in real-time game development or equivalent film or television experience.
- Expert experience with Unreal, Unity, or equivalent proprietary game engines and lighting tools.
- Strong experience with baked and dynamic lighting, light probes, reflection probes, post-processing, color grading, and image adjustment tools.
- Strong understanding of PBR workflows, physically correct lighting, color theory, post-processing techniques, and current lighting trends.
- Ability to manage lighting tasks independently, solve technical and creative problems, communicate effectively, and collaborate across disciplines.
- An inspiring reel demonstrating realistic lighting, modern workflows, and creative solutions.
Nice to have
- Experience with Call of Duty tools or other proprietary engines.
- Experience in environments, animation, VFX, compositing, basic scripting, or Houdini procedural workflows.
- Experience optimizing performance for console and PC.
- Passion for Call of Duty and a strong traditional art foundation.
Culture & Benefits
- Collaborative, respectful, direct, and low-ego working environment.
- Medical, dental, vision, HSA or HRA, insurance, and disability coverage, subject to eligibility.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays and vacation, sick time, parental leave, and other leave programs.
- Mental health, wellbeing, fitness, and discounted game programs.
- Relocation assistance may be available when geographic relocation is required for the role.
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