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Работа в дочке Nintendo — это мощный буст для карьеры и очень четко определенные задачи, хотя зарплата средняя для рынка Ванкувера.
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Текст:
Hirify AI/Оригинал
TL;DR
Level Designer (3D Game Levels): Creating layouts, game environments, and gameplay moments for console-quality video games with an accent on 3D spatial design, gameplay pacing, and clear design direction. Focus on solving complex design problems, iterating across development phases, collaborating with multidisciplinary teams, and improving level design tools and processes.
Location: Hybrid in Vancouver, BC, Canada; fully in-studio for the first three months, then three days per week in the Vancouver studio. Applicants must already have work eligibility and reside in or be willing to relocate to Metro Vancouver.
Salary: CAD 67,000–85,000 annually.
Company
Video game development studio and wholly owned subsidiary of Nintendo, creating award-winning console and video game experiences.
What you will do
Create layouts, game environments, and gameplay moments that guide players through engaging experiences.
Apply the project’s design direction and clearly present level vision and design intent.
Build and iterate 3D levels throughout all phases of game development.
Collaborate with directors, designers, engineers, and artists in an iterative development environment.
Own level development, share expertise with teammates, and contribute to improving tools and processes.
Requirements
Mid-level experience with at least one shipped game; console experience is preferred.
Experience across all phases of game development and with 3D levels in level-based games.
Strong layout skills and a deep understanding of how 3D spaces affect gameplay pacing.
Proficiency in programming or scripting and in 3D layout programs such as Unreal, Unity, or Maya.
Strong communication, proactive coordination, and a desire to solve difficult design problems.
Existing work eligibility and residence in or willingness to relocate to Metro Vancouver are required.
Culture & Benefits
Collaborative, inclusive workplace focused on high-quality game development.
Annual leave, health coverage, and a discretionary performance bonus program.
Employee Assistance Program supporting mental health, financial well-being, and legal assistance.
Access to an in-studio gym, media library, employee committees, and discounted Nintendo products.
Opportunities for continuous growth and participation in award-winning game projects.
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