1 месяц назад
Lead 3D Environment Artist (m/f/d)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead 3D Environment Artist (m/f/d) (Stylized Game Environments): Leading the Environment Art team in creating immersive, stylized 3D game worlds with an accent on artistic direction, asset quality, and efficient production workflows. Focus on reviewing and optimizing real-time assets, coordinating cross-functional delivery, and developing the team's art pipeline and capabilities.
Location: Berlin, Germany; hybrid work model combining office and remote work
Company
is a Berlin-based game development studio behind the cross-platform MMO Albion Online and part of the Stillfront Group.
What you will do
- Lead, mentor, recruit, onboard, and develop the 3D Environment Art team.
- Drive the creation of stylized, high-quality 3D assets and immersive game environments.
- Review and approve environment assets for consistency, quality, optimization, and in-game implementation.
- Collaborate with Art Direction, Concept Art, Level Design, Game Design, Technical Art, VFX, Production, and other disciplines.
- Establish and improve environment art workflows, pipelines, documentation, and best practices.
- Plan priorities with Production, coordinate deliverables, manage risks, and ensure milestones are met.
Requirements
- 7+ years of professional experience in 3D environment art for games, including leading or mentoring artists.
- Strong portfolio featuring stylized 3D environments, environment composition, stylized textures, and visual storytelling.
- Expertise with industry-standard 3D tools and modern game engines, including tools such as Blender, Maya, Photoshop, Unreal Engine, or Unity.
- Deep understanding of stylized modeling, environmental composition, narrative, real-time asset implementation, and stylized texture creation.
- Strong leadership, communication, interpersonal, and cross-functional collaboration skills.
- Excellent verbal and written English communication skills.
Nice to have
- Experience shipping successful MMO or live-service games.
- Experience owning an art production pipeline or leading an art team.
- Knowledge of level art, world building, real-time game engines, Substance Designer, or Photoshop.
- Experience improving environment art pipelines and collaborating with Production, Level Design, and Technical Art.
Culture & Benefits
- Hybrid work model with the option to switch between office and remote work.
- Autonomy and ownership, company-sponsored training and language courses, and conference tickets.
- Health and wellbeing support, including Urban Sports Club membership discounts and nilo mental health resources.
- Extra vacation days based on tenure, up to 30 days annually.
- Modern office in Prenzlauer Berg with ergonomic equipment, plus a free Germany-wide BVG corporate ticket.
- Gaming-focused culture with team events, free office drinks and snacks, and work on a globally played MMO.
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