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21 час назад

Junior Character Artist (Game Development)

5 000 - 7 100PLN
Формат работы
onsite
Тип работы
fulltime
Грейд
junior
Английский
b1
Страна
Poland
Релокация
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Junior Character Artist (Game Development): Creating and integrating 3D characters, character parts, props, and accessories for international AAA and AA game projects with an accent on organic and hard-surface modeling, sculpting, and real-time asset preparation. Focus on building optimized character assets, creating PBR textures, and testing integrations with rigs in Unreal Engine.

Location: On-site only at the office in Katowice, Poland. Relocation assistance is available after the trial period.

Salary: 5,000–7,100 PLN gross per month, depending on skills and experience.

Company

hirify.global is a game development studio with over 180 specialists working on international AAA and AA projects.

What you will do

  • Create 3D characters, character parts, props, and accessories in line with project style and quality standards.
  • Model and sculpt organic assets and hard-surface props using ZBrush and Blender.
  • Prepare characters for real-time engines through retopology, UV mapping, baking, texturing, and asset cleanup.
  • Implement and test character assets in Unreal Engine with provided rigs.
  • Create PBR textures using Substance Painter or similar tools.
  • Collaborate with concept artists, animators, and the Art Director while maintaining documentation and backups.

Requirements

  • Experience creating characters or assets for real-time projects through professional work, internships, formal education, or strong personal projects.
  • Character sculpting and modeling skills, including organic and hard-surface elements, using ZBrush, Blender, Maya, or similar tools.
  • Solid organic modeling and UV mapping skills.
  • Basic PBR texturing skills using Substance Painter or Photoshop.
  • English at A2/B1 level is required.
  • On-site work in Katowice, Poland is required.

Nice to have

  • Marvelous Designer, garment creation, or cloth simulation experience.
  • Advanced hard-surface modeling or advanced knowledge of ZBrush, Blender, or Substance Painter.
  • Knowledge of rigging and character development pipelines.
  • Experience creating fantasy or stylized characters and costumes.
  • Formal art education or previous game development and postproduction experience.

Culture & Benefits

  • Flexible working hours with core hours from 10:00 to 15:00.
  • Private life and health insurance.
  • Co-financing of Multisport cards, conferences, and workshops.
  • English lessons and relocation assistance after the trial period.
  • No crunch, no non-compete policy, and a pet-friendly office.

Hiring process

  • A CV and portfolio or reel demonstrating relevant skills are required.
  • A cover letter is optional.
  • An art test may be requested.

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