22 ΡΠ°ΡΠ° Π½Π°Π·Π°Π΄
UE Engineer (Unreal Engine)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
UE Engineer (Unreal Engine): Extending, customizing, and maintaining Unreal Engine at the source level while profiling and optimizing runtime performance for CPU, GPU, memory, loading, and frame-time budgets. Focus on console hardware optimization, engine-side tools and plugins, cross-module debugging, and resolving low-level performance issues.
Location: Xi'an, China. Relocation support is provided.
Company
Virtuos is an independent video game development and art production company founded in 2004, delivering full-cycle content for console, PC, and mobile games.
What you will do
- Extend, customize, and maintain Unreal Engine from source code while resolving engine-level issues.
- Profile and optimize runtime CPU, GPU, memory, loading, and frame-time performance to meet frame-rate and memory budgets.
- Develop and maintain engine-side tools, plugins, and automation workflows.
- Support engine version upgrades, module refactoring, technical design reviews, and documentation.
- Collaborate with rendering, gameplay, and platform engineers to diagnose and fix cross-module issues.
- Analyze and optimize Unreal Engine performance for constrained console hardware.
Requirements
- Hands-on experience modifying Unreal Engine source code and strong knowledge of its architecture, including Modules, UObject, garbage collection, Actor lifecycle, and serialization.
- Strong performance-optimization skills and proficiency with Unreal Insights, stat commands, RenderDoc, PIX, or equivalent tools.
- Understanding of the UBT and UHT build pipeline, plus experience developing tools and engineering infrastructure.
- At least 3 years of professional game development experience and participation in at least one shipped title or complete production cycle.
- Strong modern C++14/17 skills, including memory management, multithreading, and performance optimization; commercial UE4/UE5 experience.
- Working proficiency in written English for technical documentation and daily written communication.
Nice to have
- Rendering pipeline experience with RDG, shaders, or the material system.
- Console development experience with PS5, Xbox Series, or Nintendo Switch.
- AAA or large open-world project experience.
- Experience porting Unreal Engine projects to constrained hardware or handling engine/plugin compatibility during upgrades.
- Experience with NVIDIA Nsight Graphics for GPU profiling and low-level graphics analysis.
Culture & Benefits
- Work at the Virtuos Xi'an studio on major AAA gaming titles.
- Customized training programs and regular workshops.
- Comprehensive medical healthcare for staff.
- Gaming competitions, console gaming areas, and shared activity spaces.
- Career and international mobility opportunities through the internal mobility program.
- Relocation support is provided.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β
ΠΠΎΡ ΠΎΠΆΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
CD Projekt RED
4 Π΄Π½Ρ Π½Π°Π·Π°Π΄
Senior Core Engineer (Unreal Engine)
23Β 700 - 37Β 000PLN
Values Value
4 Π΄Π½Ρ Π½Π°Π·Π°Π΄
Unreal Developer (Unreal Engine)
5 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
Unreal Engine Programmer (Game Development)
CD Projekt Red
4 Π΄Π½Ρ Π½Π°Π·Π°Π΄
Senior Engineer, Core (Unreal Engine)
21 ΡΠ°Ρ Π½Π°Π·Π°Π΄
Engineers (Unreal Engine)
19 ΡΠ°ΡΠΎΠ² Π½Π°Π·Π°Π΄