Назад
3 дня назад

Senior Level Designer (AI & Procedural Generation)

Формат работы
remote (Global)/onsite
Тип работы
project
Грейд
senior
Английский
c1
Страна
Cyprus
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TL;DR
Senior Level Designer (AI & Procedural Generation) (Unreal Engine): Designing and implementing an AI-driven pipeline for building locations in an online action game with an accent on procedural generation, layout logic, and seamless multi-environment interaction. Focus on building and debugging Blueprint systems, developing location-generation tools, and owning the pipeline from layout to final space in partnership with a Level Artist.

Position

Senior Level Designer (AI & procedural generation)

Company

Crazybit

Company website

https://crazybit.ltd

Seniority

Senior

Employment Type

Full time

Salary

Negotiable

Location

Remote, Cyprus, Limassol

PC and console videogames development studio in Limassol, Cyprus. Built by industry veterans behind success of Hero Wars, Time Zero and Throne Rush, team is revitalizing the brand to focus on online action and AI innovation in game design tools and operation.

What are you working on?
  • The name of the project(s): Unannounced project
  • At what stage of the project(s)? Pre-production
  • Genres: Action
  • Platforms: PC, Console
For which tasks (responsibilities)?

We're opening a Senior Level Designer position in our Game Design department, on an ambitious unannounced project: an online action game based on a new IP, where a post-apocalyptic Earth adapts, evolves, and reacts to the player - a living emergent world, a unique combat system, and seamless multi-environment interaction in a vibrant bio-funk style. PC / Console, currently in pre-production. The mission for these three months: design and implement an AI-driven pipeline for building game locations in the latest version of Unreal Engine. Not "level design with AI on the side" - the pipeline itself is the deliverable, and it will shape how we produce environments for the rest of production. You'll work in close partnership with our Level Artist: the two of you own the pipeline end to end, from layout logic to the look of the final space.

What kind of professional are we looking for?

Must have

  • Senior-level level design experience on action or open-world titles
  • Hands-on experience with AI tools and procedural generation (like PCG in Unreal is a plus)
  • Solid Unreal Engine Blueprint skills - you can build and debug your own systems
  • Fluent English

Nice to have

  • Scripting with Claude Code (or comparable AI coding agents)
  • Experience building tools and pipelines, not just levels
  • Russian
Why do we enjoy working here?
  • Remote (anywhere except the Russian Federation or Belarus) - or on-site in our Limassol, Cyprus office, whichever you prefer
  • 3-month contract, September-November, with the option to move to a permanent contract based on results

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