4 дня назад
Lead Game Capture Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead Game Capture Artist (Unity/Unreal Engine): Creating gameplay footage, cinematic sequences, and high-resolution stills for mobile game advertising and promotional materials with an accent on scene staging, cinematography, composition, and post-processing. Focus on building complex Unity scenes, producing cinematic-quality Unreal renders, and shaping camera work, lighting, pacing, and visual effects for high-performing creative.
Location: Barcelona, Spain; hybrid work with three days per week in the Barcelona office
Company
is a global video game and interactive entertainment company developing, publishing, and operating mobile, web, PC, and console games, including MONOPOLY GO! and Pokémon GO.
What you will do
- Navigate Unity game builds to construct and animate dynamic in-game scenes using game assets and animations.
- Stage, shoot, and capture gameplay footage and cinematic sequences for user acquisition ads, social media, and promotional trailers.
- Compose and capture high-resolution gameplay stills and 3D model shots for key art and promotional materials.
- Drive camera work, lighting, action pacing, and visual effects to create high-energy cinematic scenes.
- Perform initial footage editing, asset retouching, and color adjustments.
- Iterate on creative work, maintain attention to detail, and collaborate with motion designers, video editors, and producers.
Requirements
- 5+ years of experience in gameplay capture, layout, pre-visualization, or 3D environment design within gaming, marketing, or film.
- Mandatory excellent video reel or portfolio demonstrating cinematography, gameplay capture, and scene composition.
- Deep hands-on Unity experience building complex scenes, staging animations, and managing camera setups.
- Hands-on Unreal Engine experience producing cinematic-quality renders.
- Strong understanding of composition, color, animation timing, storytelling, cinematic language, camera terminology, motion blur, and depth of field.
- Experience with Premiere and After Effects, plus effective communication in written and verbal English.
Nice to have
- Technical art skills such as scripting, shader creation, rigging, or tool development.
- Understanding of the mobile games market and current pop culture trends.
- Proactive interest in AI-assisted design tools and their creative applications.
Culture & Benefits
- Work within Flamed, an international multidisciplinary in-house creative agency.
- Support marketing creative production for MONOPOLY GO! and other games across 's portfolio.
- Collaborate with a global team of game developers, publishers, designers, editors, and producers.
- Hybrid work environment based in the Barcelona office.
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