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2 месяца назад

Graphics Engineer (Generative AI)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
China
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Graphics Engineer (Generative AI): Building and optimizing high-performance graphics systems for 3D generative AI training and products with an accent on C++, GPU programming, rendering kernels, and geometry processing. Focus on designing production-grade graphics pipelines, integrating generative models with artist-facing applications, and scaling systems across GPU clusters, cloud environments, and local DCC tools.

Location: Hybrid in Shanghai, Beijing, or Shenzhen, China

Company

hirify.global develops generative AI products and a full 3D content creation pipeline covering text or image to 3D, texturing, texture editing, animation rigging, creator sharing, and asset marketplaces.

What you will do

  • Build and optimize high-performance graphics components, including rendering kernels, geometry processing operators, and supporting systems.
  • Develop production-grade pipelines integrating data pipelines, generative models, and artist-facing applications.
  • Work across GPU clusters, cloud environments, and local DCC tools to ensure interoperability and scalability.
  • Translate creative requirements into technical implementations in collaboration with artists, product teams, graphics experts, ML researchers, and infrastructure engineers.
  • Contribute to internal tooling, demos, documentation, open-source initiatives, and technical reports.

Requirements

  • Expert-level C++ and GPU programming skills, including high-performance and memory-efficient coding.
  • Strong mathematical foundation and deep understanding of computer graphics, rendering, and/or geometry processing.
  • Experience building production-grade graphics systems such as rendering engines, geometry pipelines, or asset tools.
  • Strong engineering discipline, including clean code, reproducible results, rigorous profiling, and sustainable system design.
  • Ability to collaborate clearly with artists, researchers, and engineers.

Nice to have

  • Working knowledge of Houdini, Blender, or Maya, including scripts, plug-ins, or custom tools.
  • Experience in AAA game development, VFX pipelines, or other high-end 3D production environments.
  • Contributions to open-source graphics projects or publications at top-tier computer graphics venues such as SIGGRAPH.

Culture & Benefits

  • Work with generative-AI pioneers, computer-graphics veterans, and product builders.
  • Culture based on knowledge, direct communication, constructive criticism, empathy, and passion.
  • Environment that encourages bold risks and innovation.
  • Strong focus on quality, aesthetics, and functional product design.

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