2 месяца назад
Graphics Engineer (Generative AI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Graphics Engineer (Generative AI): Building and optimizing high-performance graphics systems for 3D generative AI training and products with an accent on C++, GPU programming, rendering kernels, and geometry processing. Focus on designing production-grade graphics pipelines, integrating generative models with artist-facing applications, and scaling systems across GPU clusters, cloud environments, and local DCC tools.
Location: Hybrid in Shanghai, Beijing, or Shenzhen, China
Company
develops generative AI products and a full 3D content creation pipeline covering text or image to 3D, texturing, texture editing, animation rigging, creator sharing, and asset marketplaces.
What you will do
- Build and optimize high-performance graphics components, including rendering kernels, geometry processing operators, and supporting systems.
- Develop production-grade pipelines integrating data pipelines, generative models, and artist-facing applications.
- Work across GPU clusters, cloud environments, and local DCC tools to ensure interoperability and scalability.
- Translate creative requirements into technical implementations in collaboration with artists, product teams, graphics experts, ML researchers, and infrastructure engineers.
- Contribute to internal tooling, demos, documentation, open-source initiatives, and technical reports.
Requirements
- Expert-level C++ and GPU programming skills, including high-performance and memory-efficient coding.
- Strong mathematical foundation and deep understanding of computer graphics, rendering, and/or geometry processing.
- Experience building production-grade graphics systems such as rendering engines, geometry pipelines, or asset tools.
- Strong engineering discipline, including clean code, reproducible results, rigorous profiling, and sustainable system design.
- Ability to collaborate clearly with artists, researchers, and engineers.
Nice to have
- Working knowledge of Houdini, Blender, or Maya, including scripts, plug-ins, or custom tools.
- Experience in AAA game development, VFX pipelines, or other high-end 3D production environments.
- Contributions to open-source graphics projects or publications at top-tier computer graphics venues such as SIGGRAPH.
Culture & Benefits
- Work with generative-AI pioneers, computer-graphics veterans, and product builders.
- Culture based on knowledge, direct communication, constructive criticism, empathy, and passion.
- Environment that encourages bold risks and innovation.
- Strong focus on quality, aesthetics, and functional product design.
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