5 дней назад
Level Designer (Mobile Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Designer (Mobile Games): Designing and bringing engaging mobile game levels and mini-games from concept to production with an accent on progression, visual composition, and data-driven balancing. Focus on shaping difficulty curves through player metrics, A/B testing, and feedback, while coordinating Art, Animation, and Tech Art teams and improving level production workflows with AI-driven tools.
Location: On-site in Tel Aviv, Israel
Company
is a fast-growing mobile game company creating entertainment experiences for millions of active players.
What you will do
- Design, build, and visually polish engaging levels and mini-games from concept to final production using internal tools and Unity.
- Plan level progression and create difficulty curves using player metrics, A/B testing, and user feedback.
- Balance gameplay continuously to improve player flow, engagement, and satisfaction.
- Guide Art, Animation, Tech Art, and Operations teams by providing clear feedback and coordinating delivery schedules.
- Pitch new mechanics, obstacles, and themes to keep gameplay varied and engaging.
- Improve the level creation pipeline and explore AI-driven workflows for ideation and content production.
Requirements
- Hands-on or creative experience in the gaming industry, such as Level Design, Game Design, Tech Art, or Product Management.
- Basic working knowledge of Unity or another game engine, with the ability to quickly learn proprietary level editors.
- Strong project management and interpersonal skills, including the ability to motivate and guide cross-functional teams.
- A strong eye for composition, aesthetics, and visual storytelling combined with a product design mindset.
- Experience with continuous, data-driven level balancing using metrics and A/B testing.
- Strong creativity, ownership, and a deep interest in casual mobile games.
Nice to have
- Familiarity with generative AI tools for level ideation or content generation.
- A portfolio featuring engaging, visually polished levels or relevant gameplay projects.
Culture & Benefits
- Full-time, on-site work in Tel Aviv.
- Cross-functional collaboration across Game Design, Art, Animation, Tech Art, and Operations.
- Ownership of level production from concept through launch.
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