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14 часов назад

Lead Quest Designer

Формат работы
onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Lead Quest Designer (Game Development): Leading the Quest Design team and developing functional quests for a new IP with an accent on foundational lore, quest implementation, and cross-department collaboration. Focus on setting design direction, improving quest pipelines, coaching designers, and delivering cohesive open-world content against production milestones.

Location: Warsaw, Poland; onsite work schedule of four days per week

Company

Activision develops, publishes, and distributes interactive entertainment, including major gaming franchises and new intellectual properties.

What you will do

  • Lead and manage the Quest Design team, setting goals and performance expectations aligned with project objectives.
  • Support the foundational lore of a new intellectual property and help express its story through exploration, dialogue, gameplay, and activities.
  • Design and implement functional quests while becoming proficient with project tools and workflows.
  • Collaborate with Quest, Narrative, and Level Design teams, Engineers, and other departments to create cohesive game locations, characters, content, and plots.
  • Act as the primary Quest Design contact for the project, communicating status, risks, needs, and design direction to senior leadership.
  • Develop Quest Design pipelines and processes, provide actionable feedback, and coach designers through performance and professional development.

Requirements

  • Professional Game Design experience with significant quest design experience and at least one shipped title in a senior or lead capacity.
  • Experience managing schedules, setting priorities, and delivering against production timelines and deadlines.
  • Experience with technical game design, including implementation in tools, game logic, or visual scripting.
  • Strong written and verbal communication skills, including pitching detailed game design concepts.
  • Ability to collaborate in a creative team, accept feedback, solve problems thoughtfully, and provide clear feedback that supports team growth.
  • Ability to work onsite in the Warsaw office four days per week.

Nice to have

  • Experience leading content design teams on AAA open-world titles.
  • Recognition in the game design field or experience creating an independent or side project game.
  • Experience in content design, narrative design, environment art, programming, or other adjacent fields.
  • Experience playing or creating pen-and-paper, board, or trading card games.

Culture & Benefits

  • Collaborative, inclusive, respectful, and high-performing development environment.
  • Emphasis on empathy, professionalism, self-critique, and mutual respect for colleagues and players.
  • Work arrangements may change at the company’s discretion to meet business needs.

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