17 часов назад
Senior Systems Programmer (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Systems Programmer (Unity): Developing and maintaining core game systems for 7 Days to Die, including gameplay, world simulation, engine functionality, and large-scale procedurally generated worlds with an accent on cross-platform performance and scalable architecture. Focus on profiling and optimizing CPU, GPU, memory, and I/O performance, debugging complex issues across PC and consoles, and shaping technical direction.
Location: Montreal, Quebec, Canada; hybrid workplace
Company
develops interactive entertainment and is partnering with The Fun Pimps to expand the 7 Days to Die survival franchise.
What you will do
- Develop and maintain core systems supporting gameplay, world simulation, and engine functionality.
- Design and implement solutions for large-scale procedurally generated worlds.
- Collaborate with design, art, and programming teams to deliver robust, scalable features.
- Optimize CPU, GPU, memory, and I/O performance across PC and console platforms.
- Profile, debug, and resolve complex technical issues.
- Contribute to technical direction, programming best practices, and knowledge sharing.
Requirements
- 8+ years of professional game development experience as a systems, generalist, or gameplay programmer.
- 4+ years of professional C# experience, plus experience with languages such as C++ or Python.
- Experience shipping and supporting games for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
- Expertise in at least one area such as gameplay systems, AI, graphics, networking, online services, mathematics, or physics.
- Advanced understanding of Unity architecture, including animation, rendering, asset bundling, and networking.
- Advanced proficiency with Unity Profiler, PIX, RenderDoc, VTune, or Superluminal.
Culture & Benefits
- Work in a diverse and creative environment that values different backgrounds, perspectives, and ideas.
- Contribute to the long-term evolution of a survival franchise played by more than 20 million people worldwide.
- Collaborate across game design, art, and programming disciplines.
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