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4 дня назад

Prop Artist (Game Art)

Формат работы
remote (только Ukraine)/hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Ukraine
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Prop Artist (Game Art) (3D/PBR): Creating weapons, props, and set pieces for next-generation game environments with an accent on photorealistic 3D modeling, materials, and production-ready asset creation. Focus on building complex machinery and organic forms, producing UV layouts and retopology, and authoring high-quality PBR textures from references and concepts.

Location: Odesa, Ukraine; remote or mixed format

Company

hirify.global develops next-generation video game environments and is building an experienced game art team.

What you will do

  • Create weapons, props, and set pieces for exterior and interior game environments.
  • Model complex machinery and organic forms in 3D.
  • Create high-quality PBR materials, textures, and production-ready assets.
  • Work from photographic references and concept art throughout production.
  • Collaborate with the Art Lead to meet technical and artistic requirements.

Requirements

  • 2+ years of experience in a similar role in the video game industry.
  • Experience with 3D modeling tools such as 3ds Max, Maya, Blender, and ZBrush, including UV layouts and retopology.
  • Strong knowledge of the PBR texturing pipeline, Substance Painter, Photoshop, and baking tools.
  • Understanding of form, proportions, volume, silhouette, color, and other artistic principles.
  • Ability to learn and adapt to new pipelines and technical tools.
  • Strong artistic, observational, communication, and time-management skills.

Nice to have

  • Participation in at least one successful AAA project for PC or consoles.
  • Knowledge of photogrammetry workflows, lighting, rendering, and material authoring.
  • Experience with Unity or Unreal Engine 5.
  • Portfolio featuring photorealistic prop art.

Culture & Benefits

  • Remote or mixed work format in Odesa, Ukraine.
  • Collaboration with an experienced game art team.
  • Work on next-generation game environments and high-quality visual assets.
  • Team-oriented production environment with emphasis on communication and adaptability.

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