1 день назад
Porting Engineer (Unreal Engine 5)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Porting Engineer (Unreal Engine 5) (Console Game Porting): Porting existing PC and current-generation console titles to lower-powered console hardware with an accent on performance, memory, rendering, streaming, and platform-specific integrations. Focus on profiling CPU/GPU and memory usage, adapting UE5 technologies, solving hardware constraints, and delivering stable, certification-compliant releases.
Location: Remote within the UK or based in the West Midlands. Visa sponsorship is not available.
Company
is an independent game development studio working on AAA titles and IP with studio and publisher partners.
What you will do
- Port Unreal Engine 5 PC and current-generation console titles to lower-powered console hardware.
- Adapt and optimise engine, gameplay, rendering, UI, platform, storage, and streaming systems while maintaining gameplay parity.
- Profile CPU, GPU, memory, loading, storage, and asset-streaming performance to meet platform targets.
- Integrate platform-specific input, save, achievement, account, and service functionality.
- Investigate technical issues, regressions, compatibility problems, and certification requirements across multiple hardware configurations.
- Collaborate with internal teams, clients, publishers, and external development partners, providing technical strategies, risk assessments, and progress updates.
Requirements
- Significant experience developing, optimising, or shipping console game ports built with Unreal Engine 5.
- Strong C++ proficiency focused on high-performance, low-level systems development.
- Experience adapting visually demanding UE5 titles for constrained CPU, GPU, memory, and bandwidth budgets.
- Knowledge of World Partition, streaming systems, HLOD workflows, memory management, content scalability, and performance optimisation.
- Experience profiling and debugging rendering, gameplay, animation, physics, UI, audio, storage, loading, and asset-streaming systems.
- Experience with platform SDKs, console services, certification processes, client collaboration, and technical stakeholder communication.
Culture & Benefits
- Friendly and supportive environment for building games with an experienced development team.
- Opportunity to work on AAA titles and IP with reputable studio and publisher partners.
- Work within a sustainably growing independent game developer studio.
- Exposure to a broad range of internal and external projects and learning opportunities.
Hiring process
- Submit a portfolio and cover letter.
- Portfolio samples from previous studios must be cleared for release by the relevant copyright owners.
- Online portfolios are preferred; showreels may be submitted through Dropbox or another secure sharing platform.
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