3 дня назад
System Designer (Game Design)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
System Designer (Game Design): Designing and balancing gameplay mechanics, progression loops, economies, and player experiences for co-development game projects with an accent on Unreal Engine prototyping, systems design, and gameplay balance. Focus on tuning difficulty curves, optimizing player engagement and retention, and iterating on features through cross-functional feedback.
Location: Remote within the UK or based in the West Midlands
Company
is an independent game development studio working on co-development projects and AAA titles with studio and publisher partners.
What you will do
- Design gameplay mechanics, systems, and features aligned with creative vision and narrative.
- Design and balance progression loops, economies, difficulty curves, and core gameplay systems.
- Prototype and tune features in Unreal Engine or a similar proprietary engine.
- Optimize player engagement, retention, satisfaction, and overall gameplay balance.
- Analyse game parameters and iterate on design elements using internal and external feedback.
- Collaborate with cross-functional teams to achieve gameplay objectives.
Requirements
- At least 3 years of experience as a Game Designer in the video game industry.
- Experience prototyping, tuning, and balancing features and content in Unreal Engine or a similar engine.
- Strong analytical and critical-thinking skills for evaluating gameplay systems and player experiences.
- Excellent communication and collaboration skills in cross-disciplinary teams.
- Deep passion for video games and understanding of player behaviour and engagement mechanics.
- Visa sponsorship is not available for this opportunity.
Nice to have
- Experience delivering feature sets in a co-development studio.
- Experience designing and balancing combat, 3C’s, or AI in a released title.
- Strong Unreal Blueprinting skills for prototyping mechanics and features from scratch.
- Experience with online features in Unreal, open-world encounters, missions, post-launch, live service, or DLC development.
Culture & Benefits
- Friendly and supportive work environment.
- Opportunity to work on AAA titles and established IP.
- Projects across a sustainably growing independent game development studio.
- Opportunities to learn across a wide range of internal and external projects.
Hiring process
- Submit a portfolio and cover letter.
- Portfolio samples from previous studios must be cleared for release by the copyright owners.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →