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Описание вакансии
Текст:
TL;DR
Research Data Analyst (Game Analytics): Analyzing gameplay telemetry, player feedback, and research findings to generate insights that support game design and production decisions with an accent on player behavior, statistical analysis, and data visualization. Focus on building dashboards, improving telemetry and event tracking, connecting quantitative analysis with qualitative user research, and identifying friction points across game systems.
Location: United States, Santa Monica, CA; hybrid/onsite position
Salary: $51.83–$64.76 USD per hour
Company
Naughty Dog is a video game studio known for narrative-driven, technically innovative games including The Last of Us series.
What you will do
- Analyze gameplay telemetry, player feedback, and research findings to identify trends, friction points, and opportunities across game systems and features.
- Translate complex datasets into insights and recommendations for design, prioritization, and development strategy.
- Build and maintain dashboards and reporting tools using Tableau, Omni, or similar platforms.
- Partner with Sony Game Analytics, Gameplay, Engineering, and Design on telemetry design, event tracking, and data quality.
- Connect quantitative analysis with qualitative findings from user research studies and playtests.
- Participate in research efforts to understand player behavior and identify new measurement opportunities.
Requirements
- 3–5 years of experience in data analysis, analytics, UX research support, or a related field.
- Experience with telemetry data and game analytics workflows.
- Strong analytical and statistical skills with SQL, Python, R, MongoDB, or similar tools.
- Experience with Tableau, Looker, or similar analytics platforms.
- Ability to present information effectively to senior management and key stakeholders.
- Collaborative mindset, attention to detail, ownership, and adaptability in video game production.
Nice to have
- Advanced degree in data science, statistics, mathematics, computer science, economics, psychology, human-computer interaction, cognitive science, or a related quantitative field.
- Familiarity with narrative and single-player game research and player experience evaluation.
- Prior experience with AAA console or PC game development.
- Strong understanding of probability, statistics, and applied mathematical reasoning.
- Technical curiosity and the ability to interpret research and technical materials.
Culture & Benefits
- Collaborative work across User Research, Sony Game Analytics, Gameplay, Engineering, and Design.
- Opportunity to contribute to critically acclaimed games and upcoming projects.
- Medical, dental, and vision benefits.
- Background checks are conducted at the offer stage.
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