5 дней назад
Lead Rendering Programmer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead Rendering Programmer (Unreal Engine): Defining, building, and guiding Unreal Engine rendering technology for high-quality, performant visuals on an AAA title with an accent on rendering architecture, real-time graphics, and cross-platform performance. Focus on designing complex rendering systems, optimizing GPU and memory usage, debugging shaders and materials, and mentoring rendering programmers.
Location: Montreal, Canada
Company
is a global media and entertainment company producing and distributing film, television, streaming, news, theme park, and consumer entertainment content.
What you will do
- Lead the design and implementation of core rendering systems and complex rendering features in Unreal Engine.
- Define rendering architecture, technical standards, workflows, documentation, and debugging practices.
- Collaborate with Art, Tech Art, Engine, Gameplay, and Production to translate visual goals into performant rendering solutions.
- Optimize rendering performance, memory usage, and scalability across supported platforms, identifying bottlenecks across rendering subsystems.
- Debug issues involving shaders, materials, lighting, GPU performance, and engine integration.
- Guide Unreal Engine upgrades, custom engine modifications, milestone planning, and technical risk management while mentoring rendering programmers.
Requirements
- Expert proficiency in C++ and extensive experience developing rendering systems in Unreal Engine.
- At least 8 years of professional game programming experience, including shipped AAA titles using Unreal Engine.
- Deep hands-on experience with the Unreal Engine rendering pipeline and source code.
- Strong understanding of real-time rendering, lighting, shading, materials, post-processing, GPU performance, graphics APIs, and GPU architecture.
- Experience leading, mentoring, or technically guiding programmers on a production team, with strong problem-solving and communication skills.
- Experience with version control systems such as Perforce or Git.
Nice to have
- Experience modifying or extending Unreal Engine rendering systems.
- Experience optimizing rendering for PC, console, and mobile platforms.
- Passion for high-quality visuals and real-time rendering technology.
Culture & Benefits
- Inclusive culture focused on creating content that reflects the diversity of the world.
- Opportunities to contribute to local communities through employee service initiatives.
- External candidates may be required to attend an in-person interview at an location before a hiring decision.
- Reasonable accommodations are available during the application and recruitment process for qualified individuals with disabilities or disabled veterans.
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