3 дня назад
Senior Rendering Programmer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Rendering Programmer (Unreal Engine): Designing and implementing high-performance rendering systems with an accent on shaders, lighting, and post-processing. Focus on optimizing rendering pipelines for performance and memory across multiple platforms.
Location: Montreal, Canada (Onsite)
Company
is a world-leading media and entertainment company creating content across film, television, streaming, and global theme park destinations.
What you will do
- Design, implement, and maintain rendering systems and features within Unreal Engine.
- Develop shaders, materials, lighting, and post-processing subsystems.
- Collaborate with Art and Tech Art teams to support efficient visual workflows.
- Optimize rendering systems for performance, memory usage, and scalability across PC, console, and mobile.
- Debug complex rendering issues involving GPU performance and visual artifacts.
- Mentor junior programmers through technical guidance and code reviews.
Requirements
- 6–8 years of professional experience in game programming with shipped titles using Unreal Engine.
- Strong proficiency in C++ and hands-on experience with Unreal Engine rendering pipelines.
- Solid understanding of real-time rendering concepts (lighting, shading, materials).
- Excellent problem-solving and debugging skills for performance-critical systems.
- Experience with version control systems like Perforce or Git.
- Must be able to attend an in-person interview in Montreal if required.
Culture & Benefits
- Opportunity to work on world-class media and entertainment content.
- Commitment to an inclusive culture and diverse workforce.
- Tradition of community engagement and giving back.
- Access to professional development and a collaborative team environment.
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