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13 дней назад

Meta Game Designer (Modern Warships)

Формат работы
remote (только Europe)/onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Cyprus
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Meta Game Designer (Modern Warships): Developing and improving progression, upgrade, achievement, retention, and economy systems for a live PvP military action game with an accent on F2P balancing, player motivation, and long-term progression. Focus on designing complex meta-game loops, analyzing player behavior and metrics, and bringing system features from concept to completion.

Location: Remote work or office-based work in Limassol, Cyprus, or partner offices in Europe. Flexible start time with required online hours for team collaboration.

Company

Mobile and PC game developer creating live PvP military action games including Modern Warships and MWT: Tank Battles.

What you will do

  • Develop and improve meta-game systems covering progression, upgrades, technology, achievements, and in-game economy.
  • Create retention loops such as daily and weekly tasks, battle passes, and related engagement systems.
  • Design and balance currencies, rewards, upgrades, resource limits, difficulty, and content progression.
  • Prepare design documentation, diagrams, interaction flows, and state-transition logic.
  • Analyze game metrics and player behavior with analysts to improve system performance.
  • Collaborate with game designers, programmers, artists, and UX specialists.

Requirements

  • At least 3 years of experience as a game designer focused on meta-game, progression, and system design.
  • Experience with balancing and economy design in midcore/F2P projects, particularly PvP, strategy games, or shooters.
  • Strong structural thinking and the ability to design systems from onboarding through deep endgame mechanics.
  • Understanding of player behavior and the goals of game systems, including retention, motivation, and engagement.
  • Proficiency in documentation, diagram creation, analytics, and data-informed game design.
  • Self-organization, ownership of feature delivery, and openness to feedback and iteration.

Culture & Benefits

  • Remote work or access to offices in Cyprus and Europe.
  • Flexible working-day start with scheduled collaboration hours.
  • 22 paid vacation days per year and 10 paid sick days annually at 50% of the daily rate without documentation.
  • Health insurance after the probation period.
  • English language lessons and equipment for remote work.
  • Relocation support after probation, including assistance for family members and pets.

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