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2 месяца назад

Environment Artist (Unreal Engine 5)

Формат работы
hybrid
Тип работы
fulltime
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Environment Artist (Unreal Engine 5): Creating photorealistic 3D environments, props, materials, and assets for a new action-survival game on PC and consoles with an accent on PBR texturing, mid-poly workflows, and asset optimization. Focus on designing visually cohesive locations, building environmental storytelling, and meeting technical requirements across different platforms.

Location: Kraków, Poland; hybrid work with 3 days in the office and 2 days from home

Company

hirify.global is an established game development studio known for titles including RoboCop: Rogue City, Terminator: Resistance, and RENNSPORT, with more than 150 employees across Kraków, Łódź, Warsaw, and Tokyo.

What you will do

  • Create high-quality 3D environments, props, and assets.
  • Model, texture, and optimize assets for PC and console platforms.
  • Build realistic locations and environmental details aligned with the game's artistic direction.
  • Apply modern industry-standard workflows, including PBR texturing and trim-based texturing.
  • Ensure assets meet technical and gameplay requirements while troubleshooting production issues.
  • Collaborate with cross-functional teams and contribute ideas to the game's visual development.

Requirements

  • Proficiency with 3D modeling and texturing software such as Blender and Substance Painter.
  • Strong understanding of PBR texturing principles and mid-poly asset workflows.
  • Ability to create and optimize assets for different platforms and hardware specifications.
  • Understanding of environment design, composition, and environmental storytelling.
  • Up-to-date knowledge of Unreal Engine 5 features.
  • Strong problem-solving, communication, and collaboration skills.

Nice to have

  • Experience with sculpting and high-poly to low-poly asset workflows.
  • Experience working on open-world, survival, action, first-person, or third-person games.

Culture & Benefits

  • Work on a modern action-survival game for PC and consoles with an experienced and collaborative team.
  • Flexible working hours, with start times between 8:00 and 10:00.
  • Modern office, gaming equipment, and access to current technologies and infrastructure.
  • Private healthcare through Luxmed and access to the Multisport program.
  • Game-success bonus, employee referral bonus, company library, and discounted part-time studies.
  • 40-minute lunch break included in standard working hours; no crunch in recent years.

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