2 месяца назад
Environment Artist (Unreal Engine 5)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Environment Artist (Unreal Engine 5): Creating photorealistic 3D environments, props, materials, and assets for a new action-survival game on PC and consoles with an accent on PBR texturing, mid-poly workflows, and asset optimization. Focus on designing visually cohesive locations, building environmental storytelling, and meeting technical requirements across different platforms.
Location: Kraków, Poland; hybrid work with 3 days in the office and 2 days from home
Company
is an established game development studio known for titles including RoboCop: Rogue City, Terminator: Resistance, and RENNSPORT, with more than 150 employees across Kraków, Łódź, Warsaw, and Tokyo.
What you will do
- Create high-quality 3D environments, props, and assets.
- Model, texture, and optimize assets for PC and console platforms.
- Build realistic locations and environmental details aligned with the game's artistic direction.
- Apply modern industry-standard workflows, including PBR texturing and trim-based texturing.
- Ensure assets meet technical and gameplay requirements while troubleshooting production issues.
- Collaborate with cross-functional teams and contribute ideas to the game's visual development.
Requirements
- Proficiency with 3D modeling and texturing software such as Blender and Substance Painter.
- Strong understanding of PBR texturing principles and mid-poly asset workflows.
- Ability to create and optimize assets for different platforms and hardware specifications.
- Understanding of environment design, composition, and environmental storytelling.
- Up-to-date knowledge of Unreal Engine 5 features.
- Strong problem-solving, communication, and collaboration skills.
Nice to have
- Experience with sculpting and high-poly to low-poly asset workflows.
- Experience working on open-world, survival, action, first-person, or third-person games.
Culture & Benefits
- Work on a modern action-survival game for PC and consoles with an experienced and collaborative team.
- Flexible working hours, with start times between 8:00 and 10:00.
- Modern office, gaming equipment, and access to current technologies and infrastructure.
- Private healthcare through Luxmed and access to the Multisport program.
- Game-success bonus, employee referral bonus, company library, and discounted part-time studies.
- 40-minute lunch break included in standard working hours; no crunch in recent years.
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