Назад
Company hidden
обновлено 4 дня назад

Game Programmer

Формат работы
remote (только Denmark)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Denmark
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Game Programmer (Unity/C#): Building scalable gameplay systems and the technical foundation for a new game production with an accent on gameplay architecture, designer tools, and production pipelines. Focus on taking primary technical responsibility, developing the project from scratch through release, and creating compelling PC user experiences.

Location: Aarhus, Denmark, with a hybrid setup allowing up to three days per week from home and two days in the Aarhus office. Remote work with occasional visits to Aarhus may be possible.

Company

hirify.global is a 50+ person game studio based in Aarhus, developing games with partners including Ghost Ship Games, Shiro Games, and Apple.

What you will do

  • Establish the technical direction for a new game project during early development.
  • Build scalable gameplay systems and the project’s technical foundation from scratch.
  • Take primary programming responsibility and shape architecture, workflows, and production direction.
  • Develop gameplay systems, designer tools, and production pipelines.
  • Collaborate closely with Game Designers and other disciplines to develop playable experiences from concept through release.

Requirements

  • Experienced Game Programmer with strong Unity and C# skills.
  • Experience shipping multiple PC game titles; console and mobile experience is beneficial.
  • Strong understanding of object-oriented programming, SOLID principles, and software architecture.
  • Experience developing games from scratch through production and release.
  • Ability to write clean, maintainable, and scalable code and to work as the primary programmer on a project.
  • Experience creating tools for game designers and working with gameplay systems and production pipelines.

Culture & Benefits

  • Small, fast-paced, and agile teams with opportunities to take responsibility and work on challenging game development problems.
  • Creative and informal environment built around thinking big, staying curious, having fun, and being kind.
  • Full-time position starting around October or November 1st.
  • Pension, health insurance, and six weeks of paid holiday.
  • Lunch, fruit, snacks, coffee, and a collaborative workplace.

Hiring process

  • Usually two interviews with a case assignment between them.
  • The process may be adapted depending on the position and applicant pool.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →