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6 минут назад

Sound Designer (Wwise)

Формат работы
hybrid
Тип работы
fulltime
Английский
b2
Страна
Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Sound Designer (Wwise): Creating and integrating immersive audio systems for open-world games with an accent on sound implementation, technical audio design, and player immersion. Focus on building dynamic mixing, environmental effects, and spatial audio, solving implementation challenges in a proprietary game engine, and optimizing audio performance through playtesting and iteration.

Location: Stockholm, Sweden; hybrid work format

Company

hirify.global develops open-world video games and proprietary technology to support immersive gameplay experiences.

What you will do

  • Implement and optimize sound assets in Audiokinetic Wwise and the proprietary open-world game engine.
  • Design, implement, and maintain dynamic mixing, environmental effects, spatial audio, and other complex audio systems.
  • Collaborate with Sound Designers, Audio Programmers, and feature teams to define technical requirements and resolve audio challenges.
  • Troubleshoot audio issues and optimize fidelity and performance.
  • Playtest and iterate on audio implementations to improve emotional impact and gameplay feedback.
  • Document and communicate audio implementation guidelines and best practices.

Requirements

  • Professional experience as a Sound Designer or Audio Engineer in the gaming industry.
  • Strong understanding of sound design principles and techniques.
  • Proficiency with Audiokinetic Wwise, digital audio workstations, and audio editing software.
  • Technical background in scripting languages such as Python and audio programming concepts.
  • Strong independent problem-solving and troubleshooting skills.
  • Proficient written and verbal English and the ability to collaborate across disciplines.

Culture & Benefits

  • Hybrid work environment based in Stockholm.
  • Close collaboration across audio, programming, and feature development disciplines.
  • Fixed-term employment arrangement.

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