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3 дня назад

Senior VFX Artist (Gameplay)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior VFX Artist (Gameplay) (Real-Time VFX/Game Development): Creating and adapting realistic visual effects for a new game IP, with an accent on gameplay feedback, atmosphere, cinematics, and physically based rendering. Focus on authoring simulations, optimizing assets for platform constraints, building prototypes, and improving VFX workflows and pipelines.

Location: Warsaw, Poland office; onsite four days per week. Work arrangements may evolve according to business needs.

Company

hirify.global develops and publishes interactive entertainment, including major gaming franchises and new game projects.

What you will do

  • Collaborate with Gameplay and Combat Design to use VFX for player feedback and gameplay communication.
  • Create realistic, artistic visual effects for weapons, hit reactions, magic, cinematics, and world-building.
  • Prototype effects quickly and provide constructive feedback on internal and external VFX assets.
  • Work with VFX and Tech Art teams to improve tools, workflows, and production pipelines.
  • Optimize effects within performance budgets and technical limits across development platforms.
  • Organize reusable asset libraries and textures to improve efficiency and performance.

Requirements

  • 8+ years of professional experience in real-time VFX.
  • Proficiency with a game engine's visual effects system, such as Unreal, Crytek, or Unity.
  • Strong knowledge of simulations for destruction, fire, smoke, and fog using Houdini, Thinking Particles, Fume FX, or similar tools.
  • Excellent understanding of VFX authoring for physically based rendering and lighting, supported by a portfolio of realistic effects.
  • Knowledge of scripting through code or node-based systems and the ability to adapt to in-house tools.
  • Experience with Photoshop, Substance Designer, Maya, and other standard art and 3D packages.

Nice to have

  • Experience connecting VFX logic through code or visual scripting.
  • Experience authoring materials and special shaders.
  • Knowledge of procedural workflows, graphics programming, and shading code or graphs.

Culture & Benefits

  • Collaborative environment focused on inclusivity, mutual respect, empathy, and professionalism.
  • Opportunity to contribute to a new intellectual property and improve studio technology and production practices.
  • Onsite work schedule of four days per week in the Warsaw office.

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