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2 месяца назад

Maya Pipeline Developer (Maya TD)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Hungary
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Maya Pipeline Developer (Maya TD) (Maya/Python/C++): Building and maintaining Maya plugins, automation scripts, Qt-based GUIs, and custom nodes for 3D animation production with an accent on artist workflows, pipeline integration, and tool stability. Focus on designing high-performance Maya API solutions, debugging production-critical integrations, and supporting animation, rigging, and layout teams.

Location: Budapest, Hungary; hybrid work with onsite office attendance required at least once a week. Freelance work must be within ±2 hours of Budapest (CET).

Company

3D animation studio creating films, trailers, cinematics, and commercials for games, films, and global brands.

What you will do

  • Develop and maintain Autodesk Maya plugins, scripts, custom nodes, and Qt-based GUIs.
  • Automate repetitive workflows for animation and rigging teams and improve production efficiency.
  • Integrate Maya tools with studio pipeline systems and asset management solutions.
  • Translate artist and production requirements into technical specifications and software solutions.
  • Troubleshoot and resolve critical issues in Maya integrations and artist-facing tools.
  • Document deployed tools and present technical solutions to production teams.

Requirements

  • 3+ years of experience developing Maya tools and pipeline integrations in high-end VFX or 3D animation production.
  • Advanced knowledge of maya.cmds, the Maya Python API, Python, and PyQt or PySide; C++ is desirable for Maya development.
  • Understanding of 3D animation, rigging, and layout workflows and their data dependencies.
  • Experience integrating Maya with core CG technology systems.
  • Experience with Git, automated CI/CD processes, testable maintainable code, and integration tests.
  • Freelancers must be registered as sole proprietors, entrepreneurs, or self-employed professionals.

Nice to have

  • Experience supporting animators, riggers, and department leads with Maya-specific workflow issues.
  • Ability to independently own projects from design through deployment.
  • Strong technical documentation and communication skills.

Culture & Benefits

  • Work on high-profile animation projects and world-class productions.
  • Remote work with required onsite attendance at the office at least once a week.
  • Full-time employment is available in Hungary, or a freelance contract within a European time zone.
  • Supportive and open-minded professional environment.

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