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5 часов назад

Lead Pipeline Developer (Maya/Python)

Формат работы
remote (только Europe)/hybrid
Тип работы
fulltime
Грейд
lead
Английский
c1
Страна
Hungary
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Lead Pipeline Developer (Maya/Python): Designing and managing the technical architecture of the animation pipeline from asset publishing to final delivery with an accent on tool automation and workflow optimization. Focus on leading a developer team, managing the pipeline request backlog, and ensuring stable software versioning across high-profile 3D projects.

Location: Hybrid in Budapest (onsite once a week) or Remote within ±2h of Budapest (CET)

Company

World-renowned animation studio creating high-impact trailers and cinematics for games, films, and commercials.

What you will do

  • Define and own the technical architecture of the end-to-end animation pipeline from publishing to delivery.
  • Lead and mentor a team of Pipeline Developers, conducting code reviews and enforcing coding standards.
  • Manage the pipeline request backlog, triaging requests from CG Supervisors and Heads of Departments.
  • Act as the final escalation point for critical pipeline failures and coordinate root-cause resolution.
  • Govern software versioning, environment management (Rez), and release cadence to ensure show stability.
  • Develop and maintain technical documentation and deliver training to artist teams.

Requirements

  • 7+ years of experience in Maya tool development and pipeline integration in high-end VFX or 3D animation.
  • 3+ years of experience leading a technical team or owning the pipeline for large-scale productions.
  • Expert proficiency in Python, Qt/PySide, and deep technical mastery of Maya and Houdini.
  • Strong Linux fluency and experience with Git, CI/CD, and package management.
  • Must be based in Hungary for employment or within ±2h of Budapest (CET) for freelance contracts.
  • High level English proficiency in writing and speaking is required.

Nice to have

  • Working knowledge of C++ for DCC plugin development.
  • Practical experience with Nuke, Gaffer, and Arnold renderer.
  • Experience making high-level architectural decisions under production pressure.

Culture & Benefits

  • Opportunity to work on world-class, high-profile projects for brands like Netflix and Amazon.
  • Flexible work arrangements including remote options within European time zones.
  • Inspiring professional environment with a supportive and open-minded team.
  • Direct impact on the operational and creative excellence of the long-form animation division.

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