Роль четко определена с акцентом на создание привлекательной рекламы для новой мобильной игры, а компания известна в игровой индустрии, но зарплата не указана, что может вызывать беспокойство.
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Четкие обязанностиИзвестная компанияЗарплата не указана
Оценка от Hirify AI
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Marketing Developer: Video & Playable Ads (Unity/HTML5): Building 3D playable ads, lightweight Unity minigames, and interactive video setups for a new mobile 4X strategy game with an accent on web 3D development, Unity production, and ad-network optimization. Focus on designing mechanics, transferring them between browser and engine environments, meeting MRAID and size constraints, and packaging high-converting ad units for paid user acquisition campaigns.
Location: Fully remote; studio based in Hamburg, Germany. English is the working language.
Company
hirify.global develops and self-publishes data-driven mobile and live-service strategy games as part of Stillfront Group.
What you will do
Build fast-loading, self-contained 3D playable ads from mechanic design through delivery.
Develop lightweight minigames and prototypes in Unity.
Package playable ads for Unity, Google, and AppLovin while meeting MRAID, file-size, and CTA requirements.
Create custom animations, scenes, environments, skins, rebranding, and code changes for creative video production.
Own the complete ad-unit workflow and collaborate with the creative marketing and user-acquisition teams.
Requirements
Hands-on experience creating playable ads for mobile games.
At least 3 years of experience in a similar role.
Strong JavaScript, TypeScript, HTML5, and CSS skills with a web game framework such as PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser.
Working knowledge of Unity and C# for building marketing minigames and transferring concepts between Unity and HTML5.
Knowledge of single-file, no-network, MRAID, and ad-network size constraints.
Fully remote work is available; English is the working language.
Nice to have
Node for build scripts and automation.
Experience with Idle Arcade game mechanics.
Basic 3D asset skills in Blender and an eye for satisfying casual mechanics.
Experience using AI tools in the production workflow.
Culture & Benefits
Full ownership of ad units from mechanic design through build and delivery.
Opportunity to contribute to a new mobile game approaching launch.
AI tools are welcomed in the production workflow.
Collaborative, international environment within a leading European mobile and live-service game studio.
Permanent, full-time employment.
Hiring process
Shortlisted candidates complete a paid, three-task case study and a short creative concept write-up.
The case study includes a playable teardown, a small playable built from provided assets, and packaging for a specified ad network.
Applications should include links to shipped playable or interactive work that can be opened directly.