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2 months ago

Marketing Developer: Video & Playable Ads (Unity/HTML5)

Work format
remote (only Europe)
Work type
fulltime
Grade
middle
English
b2
Country
Germany
This vacancy is from Hirify.Global listVacancy from Hirify Global, list of international tech companies
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Job description

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TL;DR
Marketing Developer: Video & Playable Ads (Unity/HTML5): Building 3D playable ads, lightweight Unity minigames, and interactive video setups for a new mobile 4X strategy game with an accent on web 3D development, Unity production, and ad-network optimization. Focus on designing mechanics, transferring them between browser and engine environments, meeting MRAID and size constraints, and packaging high-converting ad units for paid user acquisition campaigns.

Location: Fully remote; studio based in Hamburg, Germany. English is the working language.

Company

hirify.global develops and self-publishes data-driven mobile and live-service strategy games as part of Stillfront Group.

What you will do

  • Build fast-loading, self-contained 3D playable ads from mechanic design through delivery.
  • Develop lightweight minigames and prototypes in Unity.
  • Package playable ads for Unity, Google, and AppLovin while meeting MRAID, file-size, and CTA requirements.
  • Create custom animations, scenes, environments, skins, rebranding, and code changes for creative video production.
  • Own the complete ad-unit workflow and collaborate with the creative marketing and user-acquisition teams.

Requirements

  • Hands-on experience creating playable ads for mobile games.
  • At least 3 years of experience in a similar role.
  • Strong JavaScript, TypeScript, HTML5, and CSS skills with a web game framework such as PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser.
  • Working knowledge of Unity and C# for building marketing minigames and transferring concepts between Unity and HTML5.
  • Knowledge of single-file, no-network, MRAID, and ad-network size constraints.
  • Fully remote work is available; English is the working language.

Nice to have

  • Node for build scripts and automation.
  • Experience with Idle Arcade game mechanics.
  • Basic 3D asset skills in Blender and an eye for satisfying casual mechanics.
  • Experience using AI tools in the production workflow.

Culture & Benefits

  • Full ownership of ad units from mechanic design through build and delivery.
  • Opportunity to contribute to a new mobile game approaching launch.
  • AI tools are welcomed in the production workflow.
  • Collaborative, international environment within a leading European mobile and live-service game studio.
  • Permanent, full-time employment.

Hiring process

  • Shortlisted candidates complete a paid, three-task case study and a short creative concept write-up.
  • The case study includes a playable teardown, a small playable built from provided assets, and packaging for a specified ad network.
  • Applications should include links to shipped playable or interactive work that can be opened directly.

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