Division Principal Game Engineer (Unreal Engine)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Division Principal Game Engineer (Unreal Engine): Defining the technical strategy and architectural direction for the OTT portfolio with an accent on game engine architecture, large-scale infrastructure, and AI-driven productivity tools. Focus on building a scalable production ecosystem, overseeing core R&D, and leading multi-disciplinary teams to ensure technical excellence across multiple projects.
Location: Hybrid in Ho Chi Minh City (Saigon), Vietnam
Company
A leading global game developer known for creating high-quality mobile and console titles.
What you will do
- Shape the long-term strategic technical vision, roadmap, and architectural direction of the division.
- Build and maintain a scalable production ecosystem to support long-term content demands and global reach.
- Initiate and oversee core R&D activities, specifically integrating AI pipelines into game development.
- Lead, empower, and mentor a programming team of 35-40 people, focusing on technical competency and career growth.
- Establish and enforce studio-wide coding standards, architectural patterns, and engineering practices.
- Collaborate with partner studios to standardize Unreal toolchains, including Horde, UGS, and Perforce branching.
Requirements
- Proven expertise as a technical authority in game engine architecture and large-scale infrastructure.
- Deep proficiency in C++ internal engines and experience with Unreal Engine and Unity production.
- Experience managing and leading multi-disciplinary teams of programmers and architects.
- Ability to resolve complex, critical technical challenges at the division or studio level.
- Location: Must be based in or able to work from the Saigon office (Hybrid).
Culture & Benefits
- Collaborative environment working with bold and talented people.
- Strong focus on technical innovation and transformative R&D.
- Emphasis on continuous learning, team upskilling, and professional mentorship.
- Opportunity to influence the technical direction of a diverse game portfolio.
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