Balance Game Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Balance Game Designer (Gamedev): Balancing heroes, abilities, and synergies for a hit mid-core battler with an accent on meta evolution, PvP combat experience, and counter-picks. Focus on designing hero stats, analyzing player behavior, and managing the full feature lifecycle from GDD to post-release analytics.
Location: Offices in Cyprus, Armenia, Kazakhstan or Remote (Global). Relocation support available for official locations.
Company
International game development company listed on NASDAQ, focused on bringing core gaming experiences to casual players.
What you will do
- Balance stats and abilities of new heroes to ensure a healthy meta.
- Evaluate hero interactions, synergies, and counter-picks within the roster.
- Analyze player behavior and performance metrics post-release.
- Manage the full feature lifecycle from concept and GDD to release and iteration.
- Refine combat design to improve readability and battle pace.
Requirements
- 5+ years of experience in Game Design.
- Strong knowledge of successful mid-core battlers and LiveOps practices.
- Proven experience using a data-driven approach for existing projects.
Culture & Benefits
- Global medical care program including dental services, available regardless of location.
- Paid vacation days and sick leave.
- Relocation package for joining official company locations.
- Professional development including online English courses and local language lessons (Greek, Armenian).
- Support for game jams, hackathons, and industry conferences.
- Access to corporate sports activities in official office locations.
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