LiveOps & Events Game Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
LiveOps & Events Game Designer (Gamedev): Creating events, promotions, tournaments, and in-game activities for a mid-core battler with an accent on data-driven performance analysis and event economies. Focus on optimizing rewards, progression, and player motivation across different audience segments.
Location: Remote (Worldwide) or office in Cyprus, Armenia, or Kazakhstan. Relocation support is available for these locations.
Company
International game development company listed on NASDAQ, focusing on introducing core gaming experiences to casual players.
What you will do
- Own features and events from initial concept and design through launch and post-release support.
- Translate data-driven insights into concrete product improvements for the flagship battler Hero Wars: Alliance.
- Design event economies, rewards, and progression systems to drive player engagement.
- Coordinate cross-functional teams, including development, art, narrative, and community management.
Requirements
- 5+ years of experience in Game Design.
- Strong knowledge of mid-core games (specifically Battlers) and LiveOps practices.
- Proven experience utilizing a data-driven approach for existing live projects.
Culture & Benefits
- Medical care program including dental services, available globally.
- Paid vacation days and sick leave to ensure work-life balance.
- Relocation package for joining the company in official office locations.
- Access to online English courses, and Greek or Armenian lessons for local staff.
- Support for participating in game jams, hackathons, and industry conferences as speakers.
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