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23 часа назад

Live Ops Designer (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Finland
Релокация
Finland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Live Ops Designer (Gamedev): Driving player engagement and business growth through live operations and monetization-related initiatives for Hay Day with an accent on event design and economy balancing. Focus on crafting innovative events, iterating on the live ops framework, and balancing world-class player experiences with business growth.

Location: Onsite in Helsinki, Finland. Relocation support provided.

Company

hirify.global is a leading games company based in Helsinki, known for global hits like Clash of Clans, Brawl Stars, and Hay Day.

What you will do

  • Plan and maintain the Live Ops calendar, balancing events, economy, and content drops to ensure consistent player engagement.
  • Design and execute fresh game experiences by creatively remixing existing game capabilities.
  • Generate innovative ideas for new events and monetization mechanics.
  • Design the live ops economy to provide intuitive incentives for players to engage with the calendar.
  • Collaborate with marketing to align event narratives, timing, and messaging for a consistent experience.
  • Coordinate with the broader game team to align live ops plans and iterate on designs collaboratively.

Requirements

  • At least 5 years of experience in live-service, free-to-play mobile games.
  • Demonstrated track record in running and growing a live F2P game.
  • Experience with live ops tooling and a deep understanding of engagement drivers.
  • Strong analytical skills and a relentless approach to problem-solving.
  • Excellent communication skills and ability to collaborate in a fast-paced, autonomous environment.
  • Must be based in or be able to relocate to Helsinki, Finland.

Nice to have

  • Background in free-to-play monetization design.
  • Experience balancing and iterating on live events through testing.
  • Experience working within long-lived codebases and design systems.
  • Deep knowledge of Hay Day or the casual game genre.
  • UX & UI design experience.

Culture & Benefits

  • Culture based on independent cells, trust, and the freedom to take risks and learn from failures.
  • Comprehensive relocation support for employees and their families, including pets.
  • Inclusive environment where high-quality ideas are valued regardless of hierarchy.
  • Compensation and benefits structured to prioritize human well-being over corporate metrics.
  • Collaborative work environment focused on genuine human interactions.

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