Unity Software Engineer (LiDAR)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Unity Software Engineer (LiDAR): Designing and developing high-performance 3D simulation tools for LiDAR data with an accent on scalable architecture and real-time crowd simulation. Focus on optimizing system performance using Unity profiler, developing dynamic tools for model training, and restructuring the core codebase.
Location: On-site in Paris, France
Company
is a leader in Spatial Intelligence, using 3D LiDAR data to optimize physical flows in transportation hubs and smart cities.
What you will do
- Develop functional and technical enhancements for the LiDAR simulator.
- Coordinate with R&D teams, 3D artists, and engineers to synchronize development.
- Optimize simulator performance using Unity's profiler tools.
- Design and restructure the system architecture and codebase for better scalability.
- Build dynamic simulation tools for AI model training and live demonstrations.
- Develop realistic crowd simulation for 3D environment navigation.
Requirements
- 4-5 years of professional experience with Unity in 3D software or simulations.
- Strong proficiency in C# and object-oriented programming (OOP) design patterns.
- Experience with Unity UI development using UI Toolkit, UXML, and USS.
- Knowledge of Unity’s AI Navigation System.
- Ability to integrate and optimize 3D assets (environments, characters, interactive objects).
- Proficiency with Git and performance profiling tools.
Culture & Benefits
- Opportunity to work at the cutting edge of 3D AI, LiDAR perception, and real-time analytics.
- Join a Gartner-recognized industry leader with multiple global awards.
- Collaborate within an international team of world-class engineers and business leaders.
- Stability provided by rock-solid investors including BNP Paribas and BPI France.
- Commitment to a diverse, equal-opportunity, and inclusive workplace.
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