обновлено 29 дней назад
LiveOps Game Designer
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
LiveOps Game Designer (Mobile Casual/Puzzle Games): Designing and implementing events, challenges, rewards, offers, and content updates for mobile games with an accent on player engagement, retention, monetization, and event quality. Focus on building LiveOps calendars, defining event rules and reward loops, analyzing performance metrics, and optimizing content through testing and post-release data.
Location: Hanoi, Vietnam
Company
develops and operates mobile casual and puzzle games.
What you will do
- Design and implement LiveOps activities, including events, mini-events, challenges, rewards, offers, and content updates.
- Build weekly, monthly, and quarterly LiveOps calendars covering events, new content, reward cycles, and seasonal activities.
- Define event rules, flows, rewards, difficulty levels, participation conditions, and completion requirements.
- Monitor participation, completion, retention, engagement, ARPDAU, conversion, and drop-rate metrics.
- Analyze player behavior, feedback, and post-event data to identify bottlenecks and optimization opportunities.
- Collaborate with Product, Data, Development, Art, and User Acquisition teams throughout event implementation, release, monitoring, and improvement.
Requirements
- At least 1 year of experience as a Game Designer, LiveOps Designer, or Game Product specialist, preferably in casual, puzzle, or mobile games.
- Understanding of LiveOps, event design, reward loops, progression, difficulty, pacing, player motivation, segmentation, game economy, and UX.
- Data-driven approach and familiarity with retention, engagement, ARPDAU, conversion, participation, completion, and drop-rate metrics.
- Ability to create complete event specifications covering objectives, rules, flows, rewards, duration, conditions, UI/UX notes, and tracking requirements.
- Proficiency with Unity Editor and supporting tools such as Photoshop, Canva, or Figma.
- Strong Google Sheets or Excel skills, clear documentation, communication, initiative, attention to detail, and cross-functional collaboration.
Nice to have
- Experience with A/B testing, configuration adjustments, tracking setup, or post-release event operations.
- Familiarity with Sonat’s games and the ability to provide analytical feedback on their strengths and improvement areas.
Culture & Benefits
- Full-time schedule from Monday to Friday, with weekends off; working hours are 8:30 AM–12:00 PM and 1:15 PM–5:45 PM.
- 100% of the official salary is paid during the probation period.
- Statutory Social Insurance, Health Insurance, and Unemployment Insurance contributions.
- Professional development through collaboration with experts from the United States, France, and Turkey, plus a personalized career roadmap.
- Healthcare support including annual check-ups, sports clubs, gym membership or health insurance support, and performance-based rewards.
- Company trip support of up to VND 20,000,000 and additional wedding, bereavement, holiday, and occasion benefits.
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