Level Designer (Gamedev)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
Level Designer (Gamedev): Designing and implementing immersive game environments for high-profile titles with an accent on level composition, architectural concepts, and gameplay flow. Focus on blocking out geometry, collaborating with art and design teams, and iterating through extensive playtesting to ensure high-quality player experiences.
Location: Must be based in or able to work onsite in Santa Monica, CA. Candidates must be authorized to work in the United States.
Salary: $58.03β$65 per hour.
Company
A world-renowned game development studio known for crafting critically acclaimed, narrative-driven titles that push the boundaries of technology and gameplay.
What you will do
- Design and block out level layouts using simplified geometry to create engaging environments.
- Collaborate with the art department to develop level composition and architectural concepts.
- Implement level progression, place game objects, and manage scenarios using game editor tools.
- Produce and maintain documentation detailing core level concepts.
- Coordinate playtesting, reviews, and iterative design improvements.
- Communicate effectively across disciplines to ensure project alignment and meet deadlines.
Requirements
- 3+ years of professional experience in level design for games.
- Must be authorized to work in the United States.
- Proficiency in blocking out environments using 3D software like Maya or Unreal Editor.
- Experience with game editors and scripting languages such as C#, Lua, Python, or Visual Scripting.
- Strong understanding of single-player gaming landscapes and design fundamentals.
- Ability to welcome criticism and collaborate effectively within a team environment.
Culture & Benefits
- Opportunity to work on industry-leading, critically acclaimed game titles.
- Comprehensive benefit offerings including medical, dental, and vision insurance.
- Collaborative studio environment that values diverse cultural and life experiences.
- Commitment to innovation and technical excellence in game development.
Hiring process
- Submission of a portfolio or demo reel is required.
- Potential completion of a design-specific test.
- Background check conducted at the offer stage.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β