Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Game Designer, Technical (Gamedev): Prototyping and implementing gameplay scenarios, narrative sequences, and AI behaviors with an accent on technical implementation and cross-department communication. Focus on iterating based on feedback and creating interactive objects and complex game systems.
Location: Hybrid / Onsite in Santa Monica, CA. Candidates must be authorized to work in the United States.
Salary: $56.70 - $65 per hour
Company
A critically acclaimed studio known for boundary-pushing narrative-driven games like The Last of Us.
What you will do
- Prototype and implement gameplay scenarios, narrative sequences, and interactive objects.
- Develop AI behaviors and other core game mechanics and systems.
- Coordinate with animation, programming, and art departments to produce necessary assets and code support.
- Collaborate closely with lead designers and directors to quickly iterate based on feedback.
Requirements
- 2+ years of industry experience in Technical Design for games.
- Must be authorized to work in the United States.
- Strong programming ability, preferably with a Computer Science undergraduate degree.
- Proficiency in 3D math and understanding of narrative principles.
- Fluency in C++, C#, Lua, or other text-based scripting languages.
- Excellent communication and teamwork skills.
Nice to have
- Experience developing third-person action games.
- Experience improving tools and workflows.
- Expertise in Behavior Trees, Melee, Combat Systems, and Enemy/Boss design.
Culture & Benefits
- Inclusive environment that values diverse cultural and life experiences.
- Eligible for medical, dental, and vision benefit offerings.
- Opportunity to work with some of the most innovative minds in the gaming industry.
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