Level Designer (AAA)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Level Designer (AAA) (FPS): Crafting engaging and polished gameplay experiences for AAA projects with an accent on FPS level design and cross-disciplinary collaboration. Focus on balancing challenge and reward, optimizing gameplay flow, and building immersive environments through environmental storytelling.
Location: Must be based in Ukraine (Remote or Hybrid in Kyiv)
Company
is an outsourcing game development studio and part of the Virtuos network, specializing in high-end content for PC, Console, and VR projects.
What you will do
- Design and build game levels that balance challenge, reward, and player progression.
- Collaborate with art, programming, and narrative teams to integrate mechanics and visuals.
- Iterate on level designs based on playtesting feedback and stakeholder input.
- Ensure technical feasibility within engine constraints and optimize gameplay flow.
- Provide guidance and mentorship to junior designers.
Requirements
- 5–7 years of game design experience with a strong focus on FPS level design.
- Participation in at least two AAA titles with a strong portfolio.
- Proficiency in Unreal, Unity, CryEngine, or proprietary engines.
- Strong scripting skills for events, triggers, and AI behaviors.
- English: Upper-Intermediate (B2) or higher required.
- Location: Must be based in Ukraine.
Culture & Benefits
- Opportunity to work on diverse and innovative global projects with leading studios.
- Professional growth through training, workshops, and a transparent assessment system.
- Medical insurance and a flexible work schedule.
- Modern office in the heart of Kyiv (Podil) with blackout support.
- Corporate equipment provided for remote and office work.
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