3 месяца назад
VFX Artist Intern (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
VFX Artist Intern (Unreal Engine/Niagara): Creating and implementing high-quality real-time gameplay VFX for a stylized project with an accent on master material shaders and the Niagara Particle system. Focus on ensuring gameplay readability, optimizing performance, and iterating on visual effects based on design feedback.
Location: Must be based in or be able to work fully from the Office
Company
is a professional game development studio.
What you will do
- Create and implement real-time VFX for gameplay, environments, and cinematic sequences.
- Develop VFX assets using Unreal Engine’s Niagara system.
- Implement particle systems, materials, and shaders under the guidance of senior team members.
- Integrate VFX assets into game levels based on provided concepts and feedback.
- Apply VFX optimization techniques to maintain performance and visual quality.
- Collaborate with Art, Technical Art, Design, and Animation teams to meet project requirements.
Requirements
- Basic knowledge of Unreal Engine, specifically the Niagara VFX system.
- Understanding of VFX fundamentals, including timing, readability, color, motion, and shape language.
- Portfolio or personal projects demonstrating VFX work in Unreal Engine or other real-time engines.
- Final-year student or recent graduate in Game Development, Computer Graphics, Animation, Digital Art, or a related field.
- Willingness to work fully from the Office.
Nice to have
- Familiarity with particle systems, materials, and shaders.
- Basic understanding of performance considerations for real-time visual effects.
Culture & Benefits
- Paid internship fee.
- Mentorship and learning opportunities from experienced game industry professionals.
- Networking opportunities with other interns.
- Hands-on experience in a professional game development environment.
- Participation in internal company events.
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