Experienced Technical Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Experienced Technical Artist (Unreal Engine): Developing and supporting the technical art pipeline and environmental simulations for a large open world game with an accent on shader graphs, blueprint tooling, and simulated systems. Focus on creating immersive environmental effects like water and weather and bridging the gap between art, animation, and programming.
Location: Must be based in or be able to relocate to Copenhagen, Denmark
Company
A creative studio of 90 professionals focused on crafting unique, high-detail game experiences with an obsessive attention to detail.
What you will do
- Support the technical aspects of the art pipeline within a dynamic team.
- Develop and maintain environmental simulations, such as water, weather, and sand.
- Act as the technical bridge between art, animation, programming, and sound disciplines.
- Collaborate with a dedicated team to realize an ambitious vision for visual and thematic design.
Requirements
- Experience with Unreal Engine 5.
- Professional working experience within 3D game production.
- Strong portfolio demonstrating mastery in various aspects of technical art.
- Ability to find innovative solutions for simulating an open world in a stylized realism art style.
- Willingness to relocate to Copenhagen, Denmark.
Nice to have
- Competence and experience with C++.
- Familiarity with other major game engines.
- Strong communication skills and ability to work effectively on shared projects.
Culture & Benefits
- Full relocation support provided.
- No-crunch culture with an emphasis on self-managed schedules and autonomy.
- Friendly and collaborative work environment.
- Opportunity to work on a highly focused and ambitious creative vision.
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