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2 months ago

Principal Game Engineer (Unreal Engine)

Work format
hybrid
Work type
fulltime
Grade
senior
English
c1
Country
UK
This vacancy is from Hirify.Global listVacancy from Hirify Global, list of international tech companies
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Job description

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TL;DR
Principal Game Engineer (Unreal Engine/C++): Designing and implementing high-quality gameplay, UI, and 3Cs systems for various partner projects with an accent on technical leadership and architectural decisions. Focus on creating responsive player experiences, solving complex engine-level technical challenges, and mentoring engineering teams.

Location: Hybrid in Brighton, UK (requires 3 days onsite per week)

Company

hirify.global is a multinational co-development studio specializing in AAA-quality player-centric experiences.

What you will do

  • Design and polish gameplay features, UI systems, and 3Cs (character, camera, and controls) to ensure responsive and intuitive player experiences.
  • Own the technical direction for player experience work, making architectural decisions and guiding prototypes to ship quality.
  • Act as a senior technical representative for partners, gathering requirements and communicating technical trade-offs.
  • Investigate and resolve complex technical issues across gameplay, UI, and engine-level systems using profiling and diagnostic tools.
  • Mentor engineers across the team and share expertise in player experience engineering.
  • Champion high standards of code quality and maintainability through rigorous code reviews.

Requirements

  • Extensive professional experience shipping games at a principal level.
  • Expert proficiency in C++ and C# with a commitment to writing clean and efficient code.
  • Strong grasp of linear algebra and 3D maths underpinning cameras, movement, and gameplay systems.
  • Deep experience with Unreal Engine, including Gameplay Framework and UMG/Slate.
  • Confidence and clarity in communicating complex technical topics to partners and stakeholders.

Nice to have

  • Experience shipping titles on PlayStation 5, Xbox Series X/S, or Switch 2.
  • Professional experience developing and shipping games in Unity.
  • Familiarity with Gameplay Ability System (GAS), plugin development, or Unreal Engine source.
  • Experience designing and implementing accessible controls and UI.
  • Prior experience in a co-dev or external development environment.

Culture & Benefits

  • Hybrid working arrangement with a centrally located office in Brighton.
  • Private medical, dental, and vision coverage, plus a private pension via salary sacrifice.
  • Generous time off including annual leave, bank holidays, and a winter break office closure.
  • Annual research credit for personal growth and professional development opportunities.
  • Strong emphasis on work-life balance with a strict no-crunch policy.
  • Family-friendly benefits including 6 weeks of Maternity, Paternity, and Adoption Leave.

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