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1 день назад

Principal Game Engineer (Unreal Engine)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
c1
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Principal Game Engineer (Unreal Engine/C++): Designing and implementing high-quality gameplay, UI, and 3Cs systems for various partner projects with an accent on technical leadership and architectural decisions. Focus on creating responsive player experiences, solving complex engine-level technical challenges, and mentoring engineering teams.

Location: Hybrid in Brighton, UK (requires 3 days onsite per week)

Company

hirify.global is a multinational co-development studio specializing in AAA-quality player-centric experiences.

What you will do

  • Design and polish gameplay features, UI systems, and 3Cs (character, camera, and controls) to ensure responsive and intuitive player experiences.
  • Own the technical direction for player experience work, making architectural decisions and guiding prototypes to ship quality.
  • Act as a senior technical representative for partners, gathering requirements and communicating technical trade-offs.
  • Investigate and resolve complex technical issues across gameplay, UI, and engine-level systems using profiling and diagnostic tools.
  • Mentor engineers across the team and share expertise in player experience engineering.
  • Champion high standards of code quality and maintainability through rigorous code reviews.

Requirements

  • Extensive professional experience shipping games at a principal level.
  • Expert proficiency in C++ and C# with a commitment to writing clean and efficient code.
  • Strong grasp of linear algebra and 3D maths underpinning cameras, movement, and gameplay systems.
  • Deep experience with Unreal Engine, including Gameplay Framework and UMG/Slate.
  • Confidence and clarity in communicating complex technical topics to partners and stakeholders.

Nice to have

  • Experience shipping titles on PlayStation 5, Xbox Series X/S, or Switch 2.
  • Professional experience developing and shipping games in Unity.
  • Familiarity with Gameplay Ability System (GAS), plugin development, or Unreal Engine source.
  • Experience designing and implementing accessible controls and UI.
  • Prior experience in a co-dev or external development environment.

Culture & Benefits

  • Hybrid working arrangement with a centrally located office in Brighton.
  • Private medical, dental, and vision coverage, plus a private pension via salary sacrifice.
  • Generous time off including annual leave, bank holidays, and a winter break office closure.
  • Annual research credit for personal growth and professional development opportunities.
  • Strong emphasis on work-life balance with a strict no-crunch policy.
  • Family-friendly benefits including 6 weeks of Maternity, Paternity, and Adoption Leave.

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