2 дня назад
Spine Animator (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Spine Animator (Gamedev): Creating expressive character and asset animations for a new game series with an accent on movement, timing, and storytelling. Focus on rigging, meshing, and GUI animation while collaborating closely with art and design teams to maintain a polished visual style.
Location: Must be based in Europe
Company
is a game development company focused on creating engaging and playful gaming experiences.
What you will do
- Collaborate with game designers, programmers, and artists to bring characters and assets to life.
- Create and animate characters, game assets, and GUI elements.
- Develop FX and handle skinning for game assets.
- Contribute to a new and exciting game series within a dynamic creative environment.
Requirements
- 2+ years of professional animation experience.
- In-depth knowledge of Photoshop.
- Strong proficiency in Spine, including meshing, rigging, and skinning.
- Deep understanding and ability to execute the 12 principles of animation.
- High level of English proficiency.
- Must be based in Europe.
Nice to have
- Previous experience in the gaming industry.
- Genuine passion for games.
Culture & Benefits
- Opportunity to work on a new game series.
- Dynamic and collaborative work environment.
- Flexible work model with remote and hybrid options.
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